"No Zombies Allowed" Building Chart
I'm crack-addicted to the iPhone/iPad game No Zombies Allowed, and for whatever reason can't find anything about it anywhere on the Internet.
The gist of the game is, you rebuild your city after a zombie apocalypse. Literally your city; it has geolocation detection and lets you specify nearby businesses from the "real world" from which to loot supplies. :) You progress in the game by buying hollowed-out shells of buildings with coins and turning them into either Housing (lets you bring survivors into your town as "worker bees" and to increase your town's population) or Businesses, where you use supplies to stock items which then sell over time for more coins, which are then used to buy up more hollowed-out shells of buildings which can then be turned into... well you get it.
Survivors have a particular personality type (such as "Leader" or "Joker") which impacts both their physical appearance as well as their suitability to a given business or supply run. If you match survivor and business personality types, you get bonus cash. It adds a bit of strategy to the game since you're limited in the number of survivors you can take in.
The artwork and sound effects in the game are fantastic, as well as the sense of humour around the names and products stocked at the businesses (e.g. "Last Life Arcade" sells a product "Legend of Zombie" ;)). There are action elements as well, so it's not just mindless collecting/waiting. During supply looting you actually shoot / reload at packs of roaming zombies (you get better guns [and eventually a chainsaw!] the more supply runs you do). You can also fire at zombies at the front gate for fun (and additional supplies/cash).
ANYWAY. The point of this post:
Some buildings are better than others, and when you place a new building, you're given three possible choices and no idea what's in store beyond the personality types associated with them. Here's a list of all buildings, their personality types, supplies, and income for making sound choices, since choosing wrong requires a "Z-Buck" plus several hours to bulldoze the building and try again. (I intended to put this on GameFaqs instead of my blog but they don't even have this game listed there yet.) It's editable by anyone (until someone abuses it :P) so feel free to fill in additional details if you want.
Hope that helps someone. :)
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