Ossuary Music

Welcome to a brand new adventure story! As I said in last week’s Amari’s Shadow story, it’s been far too long since we’ve explored an adventure. If you’re not familiar with how this works, let me explain really quick.

You get to be the main character in the story below. At the end of the post, there will be a choice on what you should do next. Leave a comment with your choice. I’ll tally up readers’ choices on Monday and then next Thursday we’ll explore whichever one gets the most votes. This adventure will run for four weeks, so you’ll get three times to vote, one each week, before finding out how the story ends. Choose carefully, for some paths lead to fame and fortune and others to danger and even death!

Now on to the adventure! (I feel like this is an evil laugh moment. *Muuhhaha*. Okay, that’s out of my system 🙂)

Ossuary Music

Torchlight flickers over the skulls, casting long shadows made from human bones. You should never have taken the bet—even the pillars are leering at you—but now you’re here, in the ossuary tunnels with your flute, trying to wipe the sweat from your palms. 

Just one song. That’s all you need to play. Alex waits back at the entrance. As long as he hears the sweet tones of your music, he’ll pay up, and you’ll have enough to buy shoes. 

You stretch your toes against the dirt, trying to remember the last time you wore shoes. It’d be mighty nice when the first freeze hits this month. 

But you have to make it that far to enjoy them and the bones aren’t the only thing in the ossuary. Besides the guards who roam the tunnels, you’ve heard the stories of the wendigo, an unnatural creature that stalks the bones in search of prey. There’s a reason the guards carry torches or lanterns as that’s the only thing that scares the creature. 

You can’t carry a light, though, as that would draw attention. 

Just one song. Then you’ll retrace your steps and never return. 

You sink farther into the dark alcove, press the flute to your lips, pull in an unsteady breath…and pause. 

Was that the scuff of a boot? 

You wait, holding your breath. When the sound doesn’t repeat, you raise the flute again but can’t quite shake a sense of foreboding.

Should you move? Find a different spot. A tremor runs through you. Moving farther into the ossuary isn’t appealing. 

Maybe you should just get the song over with and flee. Still listening, you haven’t caught another sound. Still that foreboding persists.

Do you…

Move?

Or

Play?

Thanks for stopping by! Leave your vote below and we’ll see you next week 🙂

Blessings,

Jennifer M Zeiger Signature

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Published on September 18, 2025 07:00
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