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In Nomine: Revelations Cycle #2

Revelations Cycle II: The Marches

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To Sleep . . . Perchance to Dream

Just be careful what kind of dream you have! The Marches is a vast dreamscape, ruled and fought over by Blandine and Beleth. Every mortal soul visits the Marches every night in slumber, and the dreams they weave are the battleground upon which these former lovers send their forces to do battle . . .

Book Two of The Revelations Cycle for the In Nomine roleplaying game, The Marches gives players and Game Masters alike an in-depth look at the realm of dreams, myths, and monsters. It also portrays four Superiors in more detail: the Archangels Blandine and Gabriel, the Demon Prince Belial and the Demon Princess Beleth. In addition, it introduces two new Choirs, rules for the mortal Sorcerers who attempt to master the supernatural, and "Blood and Circuses," a complete adventure setting.

You will need the In Nomine basic rulebook to play. Book One of The Revelations Cycle, Night Music, is useful but not necessary.

128 pages, Paperback

First published August 1, 1997

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About the author

Sam Chupp

45 books31 followers
Sam Chupp is a rare native Atlantan. He began his writing career as an employee of White Wolf, and has since gone on to write for many other gaming companies. His latest work is "Encryptopedia," a systemless sourcebook for fantasy espionage.

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Profile Image for David.
Author 19 books399 followers
April 6, 2010
My sole contribution to this book was the opening vignette, about Blandine and Uriel. I introduced the Tsayadim into In Nomine canon.

This was a good, atmospheric book, but its main contribution was expanding on Blandine and Beleth and the Marches (and most of this material was later reprinted and revised with the Ethereal Player's Guide). The adventures were rather... pointless. Supposedly this was a part of the Revelation Cycle, but it was almost incidental and had little to do with the campaign arc.
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