Classic Todd McFarlane and Greg Capullo at the top of their game in both art and story Spawn, the archetypal anti-hero, featured in pivotal confrontations with many classic villains. Complete your Spawn library
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
Oh Todd. I wanted to love you but, having reading nigh 100 issues at this point, in good conscience I can’t. I want to hate you and, well, I do. For such a unique and otherwise cool character Spawn has a hella lot to be desired.
And all the more frustrating is that Spawn ha(s/d) so much going for it. The art is (still) top notch here – a doff of the cap to Capullo is well deserved. An’ ol’ Toddy deserves a high-five for pretty prose and generally great writing overall. Yet, this world-expanding synthesis of the established and the avant-garde finds itself riddled in a morass of ever-compounding and shitty plot development.
Things happen and aren’t explained. The minorest of ancillaries are introduced for a mere issue or two only to be shoehorned back in 10-20 issues down the road. Erstwhile important secondaries are given the murkiest of development who retain their shadowiness even some 100 issues into the series. And perhaps most damning of all is Spawn’s gooey-moral core that is embodied in here and there in issues that are as pointless as they are boring.
If one was to excise the bullshit and the extraneous, well over half of its volume could easily be shaved off. Todd’s a great business man and I will definitely give him that. But the internal cohesion and flow suffers greatly as a result of the ever-present cramming of filler here and there.
Word up.
P.S. If you actually get a chance, definitely read the original serials. The (now ancient) adverts actually add a cool level of depth that contextualize the historical aspects of the series quite well. Remember back when Korn was (actually?) considered cool? (Hah!) And even Rage gets a plug too! How cool!
Creo que no fue la mejor colección, dado que las historias fueron muy débiles, pero por lo menos el detalle gráfico y un hilo de kinkaid fue lo mínimo para mantener el interés