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Rifts World Books #1

Rifts World Book 1: Vampire Kingdoms

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176 pages, Paperback

First published June 1, 1991

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About the author

Kevin Siembieda

205 books52 followers
Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer, and publisher of role-playing games, as well as being the founder and president of Palladium Books.

Palladium Books, founded in southeast Michigan, claims to be the first to implement a role-playing system intended to work for all genres and to introduce the perfect-bound trade paperback format to the RPG industry.

Some of the role-playing games Siembieda helped produce include Teenage Mutant Ninja Turtles & Other Strangeness (1985), Robotech RPG (1986), After The Bomb (1986), and Rifts (1990).

Siembieda is also an artist, best known for occasionally illustrating Palladium Books' products. In 1978, he started the now-defunct Megaton Publications in Detroit, publishing a digest style title called A+ Plus and several other titles. He also contributed art and cartography to several early Judges Guild products (for both their Traveller and Dungeons & Dragons lines).

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Displaying 1 - 6 of 6 reviews
Profile Image for Benjamin Uke.
589 reviews48 followers
June 13, 2024
Rifts it's an amalgam of so many genres that it is practically a genre unto its own. The world ended and magic returned, and the undead took over central america.

These are slightly different kinds of Vampire, they have a hive intelligence is an interdimensional being; destroy the master vampire (like a modem) and you break the hive's ties to this dimension, the resulting psychic shock killing 80% of its minions, under it are the more 'conventional' vampires possessing more and more free will the more diluted the original infection has become.
Other than that, they have all the bela-lugosi benefits: turning into bats, fog, don't age etc.
But, they are vulnerable to herbs, crosses and stakes.

Mexico is legitimately ruled by multiple intelligences fighting amongst each-other, having a convenient and willing larder, and in return the humans live in one of the safest homes on Rifts Earth. It's mentioned that many smaller villages function similarly on a smaller scale, with a vampire or small group of them serving as the local lord and protector in exchange for blood. No worse than any human dictator.

Juarez is taken over by multiple infighting supernatural gangs, cowboy vampire hunters, and mysterious traveling shows. This includes the Night Arcade and Freak Show is a traveling carnival run by vampires, several of whom are performers: vampires clowns and cowboys O my.

Further south is the Yucatan, hidden jaguar people living in abandoned mayan ruins, and demonic aztec cities hidden in the jungle.

Profile Image for Little Timmy.
7,389 reviews59 followers
February 13, 2016
Even though the Palladium role-playing system is not the one I use in my games the source books are fantastic. Tons of great ideas and characters are scattered throughout the books. Very recommended for any gamer.
Profile Image for Taddow.
669 reviews7 followers
November 2, 2015
One of the better Rifts: World Books (the best of these, in my opinion is the World Book on Atlantis) with a lot of good background on Vampires (I really liked the concept of the Vampire Intelligences), traveling circuses, and describing the Central America part of the globe in the Rifts setting. Like other Rifts books, there is a little too much of everything (being a game system where everything from anywhere can be included), but hey where else would fighting Vampires with toy water guns and rail guns that shoot silver and wooden ammunition be a legitimate option.
Profile Image for Bradley.
Author 4 books2,412 followers
March 27, 2010
The mysterious powers of the vampire. I enjoyed this book very much when it came out and still a delightful read now.
Displaying 1 - 6 of 6 reviews

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