New York Times best-selling writer Matt Kindt (The Valiant, Rai) and Harvey Award nominee Pere Pérez (Archer & Armstrong) rebuild the world's most elite super-team one member at a time! The United have left Unity decimated - a member lost, a terrible secret revealed, and the entire world turned against them. Not Harada, not Dr. Silk, not even the mighty Armor Hunters left the team as fractured as this! Now, Unity must decide where their place is in this new world and whether they will stand together or fall apart. Start reading here as Valiant superstars Kindt and Pérez lead the world's most elite superteam into a concussive showdown that will leave its members reeling...and rebuild Unity one hero at a time!
This volume picks up right after that shit-show of a battle with the United at the end of the last volume, and the team all go their separate ways to for some healing and R&R. We focus on each member in their private lives and what they do in an attempt to unwind. And the results are interesting and enlightening for each. Can Livewire relax and maintain a normal life? How does Ninjak maintain not only his spycraft skills but his billionaire lifestyle after so much fighting? Is it even possible for the Eternal Warrior to relax with all the memories of battle he has floating in his head?
Find out here. This is a well-done, much-needed character building volume. One of the better story arcs in the series.
After dealing with the Armor Hunters and Divinity, you'd think Unity would get a day off. Well, after another disastrous mission, that's exactly what they're getting in these four issues.
Each issue focuses on one of the three main members of the team, with the fourth issue flashing back to reveal the mission that forced Neville Alcott to give them the time off in the first place. Each character deals with the downtime differently, and these issues really get into the character's heads moreso than the previous storylines have managed to.
Ninjak is very clearly broken, and coping in his own ways. Livewire is still attempting to live a normal life, even though normal is completely different to the way it used to be; I'm not sure she even knows how to live without Harada (or someone else) telling her what to do. And the Eternal Warrior has spent so long living that he's not even sure about the passage of time anymore.
The final issue's battle is a good callback to the previous stories, and gives some good context that sheds a different light on the three preceding issues. We also get to see Major Palmer from HARD Corps again, which is nice, and gives a good appearance of cohesiveness in-universe; after all, with Bloodshot running free, what role does he now play?
Pere Perez continues to make his rounds of the main Valiant books, taking these four issues for himself. He's a perfect example of Valiant's house style, and turns himself to each character well; from Livewire's mundane existence to the Eternal Warrior's flashbacks to feudal Japan, everything looks pretty great.
This arc of Unity, at least in terms of character development, is probably the most important one so far.
After the big fight, Matt Kindt cools down the team by giving a look at a day in the life for each of the team and its fine but doesn't move the needle. This was a lighting quick read but did offer some good insights into these characters with some wonderful art. Overall, an okay read that doesn't move the story forward much at all.
Matt Kindt continues to write superb Unity books. This one features one-shots for Ninjak, Eternal Warrior and Livewire, and then if introduces the next arc. So... this is sort of an in-between type collection... but that’s ok. There needs to be breathing room and character development between major arcs, and this does that very well.
Incredible artwork doesn’t hurt either. This series is nearly perfect, with no signs of slowing down.
This was four one shot stories combined into one volume. We get solo stories featuring Ninjak, Eternal Warrior and Livewire and then one story with all three. The solo stories served as a nice break in the normal team action so this volume was a nice change. I also think it was the calm before the storm as the next volume starts the "Warmonger" storyline.
This is a good team book with mostly good art. While there have been a few misses, I remain impressed with the Valiant relaunch overall.
Each issue focuses on an individual member of Unity during some downtime. This is really the first character development of the series and it's done well. Perez's art is fantastic.
Reprints Unity #15-18 (February 2015-May 2015). Unity is on break after a mission but Livewire, Gilad, and Ninjak are discovering that being members of Unity could be having a changing effect on their lives. With no new threats, the heroes of Unity try to return to civilian life…but danger could be lurking around the corner.
Written by Matt Kindt, Unity Volume 5: Homefront is a Valiant Comics superhero comic book collection. Following Unity Volume 4: The United, the collection features art by Pere Pérez.
The Valiant relaunch was fun. I was struggling with both Marvel and DC at the time and Valiant represented a nice change-up to the decades of history with the two companies. With a manageable number of titles, not only could you get all of Valiant’s comics, you had time to read them. The issues actually tie together and continuity is relatively strong. Like many comic companies, Valiant began to expand, and Unity slipped the wayside for me. Returning to Unity, you can see the comic’s strength, but at the same time some of the weaknesses of a new comic book universe.
The collection isn’t very deep. With only four issues, you get three background (aka solo) issues for the characters and then you get a flashback issue which shows what led up to the solo issues. With both the Ninjak and Gilad issues, I felt that their solo comics did a better job telling their stories, but the Livewire comic was a rather entertaining look at a character who largely feels like a supporting character in earlier issues of the series.
The lead up issue probably the biggest letdown of the collection. It has Unity teaming with H.A.R.D. Corps to bring in Malgam of the Armor Hunters. The issue is essentially a battle and a short one at that. I kind of expected more and more reveals of the event. After taking out the Armor Hunters, the Vine, and other bigger threats, a fight against Malgam seems a little bit below the threat level of Unity (and it comes off like that as well).
I really wish that Valiant would expand the size of their collections. The smaller sets keeps the volumes affordable, but they also leave the collections lacking. With a new world and new characters (even if most have been around since the 1990s), it feels like the company needs to really give readers a hearty dose of the characters to make them rounded and make the readers want more. Unity 5: Homefront is followed by Unity 6: The War-Monger.
This book is the classic interlude instead a real Unity saga. This TPB includes issues 15 till 18. Each issue is a monographic about each component of Unity: Ninjak —and his boring millionaire problems—, Eternal Warrior and Livewire —and her problems to have a normal life with such her powers. Instead Unity, it seems I'm reading their regular series.. Issue 18 is the exception, because is an episode about Malgam, the prisoner alien —here a fugitive— with part of an X-O armor. Pere Pérez is one of the two pencillers here. Pere's level use to be quite high. He did a good work in Archer and Armstrong, and this issues are not his best works. Let's see what happens when I'll arrive to Unity #25, because he'll be back there.
********************** Este tomo es el clásico interludio en lugar de una saga de Unity como tal. Este tomo recopilatorio incluye los números del 15 al 18. Cada número es un monográfico sobre cada componente de Unity: Ninjak (y sus problemas como millonario), Eternal Warrior y Livewire (y sus problemas de integración y comunicación en su vida privada). En lugar de leer Unity parece que esté leyendo números de sus series regulares. El número 18 es la excepción, pues es un episodio sobre Malgam, el alienígena cautivo —y aquí fugado— con parte de una armadura X-O. Pere Pérez es uno de los dos dibujantes de este tomo Su dibujo suele ser de gran calidad, por encima de la media. Su trabajo en Archer and Armstrong es muy bueno, y los números de este tomo no son su mejor trabajo. Esperemos a ver Unity #25, número en el que este dibujante español volverá a la colección.
What do heroes do when they're not on a mission? This is what this volume does brilliantly - it shows us that they have a human side, more or less. It's very entertaining and if you really need a battle at the end, it doesn't disappoint in this regard either.
Unity's last battle took its toll on the team. Each issue deals with one member of the team as they recuperate from fatal injuries, relieve moments from the distant past or try to unwind in real life where the tension and adrenaline aren't high. The battle itself is shown in the last issue, all started with Malgam leaving his prison. The battle is explosive to say the least and the ending has Malgam pacified by his old friend, Gin-Gr.
The last volume featured a very underwhelming new set of characters and a kind of average plot. This book plays it off as though the last volume was a shattering epic that has left the team shaken to its core. While I wasn't at all impressed with it, and didn't find it all impactful, it does set up an interesting set of issues where we get to spend time with each member of the team as they attempt to make sense of their lives as members of the Unity team.
The volume wraps up with a team assessment from a member of HARDcorps that comes out of nowhere and doesn't really add anything to the largery storyarc, but the first three issues of this collection are so good, that I didn't mind that the ending was out-of-nowhere.
This is actually a pretty good jumping on-point for new readers.
After five volumes I shouldn't still be being sold on who these characters are, I should know them by now. The title of the volume might as well be Unity, Vol 5: Character Development. It is enjoyable enough, but it is so blatantly a character based "breather" arc, and since Unity's formation they haven't really done anything in their own title that warrants them taking a breather. Kindt at least plays it off as them coming off a very tasking battle, but then in the final issue he reveals that it was a ten minute scuffle with someone that doesn't come close to feeling life or death or this massive thing the heroes act as if it were.
This entire review has been hidden because of spoilers.