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Monsters! Monsters!

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This is the original Monsters!Monsters! role playing game by Ken St Andre, first published in 1978. It's an "old school" RPG where you play the monsters instead of the heroes. Very similar to the Tunnels & Trolls role playing game, but biased towards the monsters. Includes as a sample scenario the little town of Woodsedge and the Woodsedge Inn.

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First published November 8, 2010

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About the author

Ken St. Andre

53 books16 followers
Kenneth Eugene St. Andre is an American fantasy author and game designer, best known for his work with Tunnels & Trolls, the fantasy role-playing game he has authored and curated since 1975, and Wasteland, the 1988 post-apocalyptic computer role playing game. He has been an active member of The Science Fiction and Fantasy Writers of America since 1989 and in June 2018, The Academy of Adventure Gaming Arts & Design inducted St. Andre into its Hall of Fame.

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Profile Image for Mick.
139 reviews1 follower
June 18, 2014
Monsters! Monsters! is Tunnels and Trolls creator Ken St. Andre's old school role playing game that is designed for "...providing equal time for the monsters". It's essentially a Tunnels and Trolls variant, and as such very old school, very basic, very much light-hearted fun. This ain't one of them modern sophistimicated RPGs. Heck, they aren't even any multi-sided dice used: plain old six siders are good enough for this game.

In this game, you play a monstrous beings and get awarded points for doing evil monstrous acts, such as pillaging villages and killing sissy hero types. You can either choose the type of monster to play, or, as is recommended, randomly determine this through drawing a playing card from a deck. If you are lucky, you'll draw a dragon. Not so lucky, and you'll get a goblin or snollygoster. Them's the breaks.

I won't go into the game mechanics, but suffice it to say that they are very simple indeed. This can be a bit frustrating, but it is also part of the charm of the game. One especially charming section is the spells: "Oh-there-it-is" (detects hidden objects), "Glue-you" (impedes motion), "Slush-yuch" (converts rock to mud) and other fun little cantrips.

I doubt that I will ever run a Monsters! Monsters! session (though it may be fun) - I got this because of my interest in the history of RPGs. And they sure don't make 'em like this anymore. Probably a good thing.
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