(虚淵玄 Urobuchi Gen) is a Japanese writer for visual novels, light novels, and anime. He is known for his dark style, nihilistic themes, and tragic plot twists, earning him the fan nickname "Urobutcher." Some of his more popular works include the 2003 visual novel Saya no Uta, the 2011 anime Puella Magi Madoka Magica, the 2012 anime Psycho-Pass, the light novel and anime Fate/Zero, and the 2013–2014 Kamen Rider Series Kamen Rider Gaim. He currently works at Nitroplus.
Although I know what happens, I'm still disappointed. Urobuchi could have written better female characters but he just went the easy way and fucked it up. Really disappointed, the women of Fate/Zero have so much potential but yet they're written in this misogynistic way.
Compared to Volume 1, Fate/Zero Volume 2 feels noticeably shorter, mainly because the pacing picks up with intense action scenes and constant character movement. Like the first volume, the writing carefully explains every setup and character decision in a clear, logical manner.
In the anime, time constraints sometimes limit the depth of explanation. While the adaptation does a great job of capturing the visual spectacle of battles between Masters and Servants, certain scenes might leave viewers questioning whether a character’s decision was really the best course of action. The novel fills in those gaps, providing the necessary context to show that either the choice was the most reasonable one available or that it made sense given the character’s mindset and situation at the time.
Volume 2 also makes an effort to give all the Masters some spotlight, each of them has at least one memorable moment or action sequence. Some scenes are actually expanded upon more effectively in the anime, particularly ones tied to emotional depth or world-building, such as Saber’s emotional moments, the Banquet of Kings, or the added episodes about Rin’s journey.
I really enjoy this light novel. But at the beginning because he didn't describes so well the character I get confused with the name and place but after getting to know the name and familiarize with them the story start to feel in place.