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Game Design Workshop

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Game Design WorkshopLearn systematic game design know-how with world-class game designers This book covers almost everything game designers who are currently working in the game industry or desiring to work for. It introduces game theory, conceptualization, prototyping, testing and tuning, as well as the implications of becoming a professional game developer and how to get a job in this industry. It is practical and leads students to the core of game design. It helps you to think "out of the box" by emphasizing physical prototyping by simply bypassing the way of looking back at commercially successful game genres. This way, not only original games, but also successful games , And it is also a good resource for students who do not have experience in game design to implement design education courses and start new educational programs.

Paperback

Published July 24, 2012

About the author

Tracy Fullerton

11 books11 followers

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