The entry point into the upcoming Privateer series, Prologue is a fast-paced military science fiction novel meant to immerse the reader into the Privateer universe.
Follow the path of a man left for dead in the vacuum of space, clad in billions of dollars of cutting edge military technology as he tries to sort out his past and figure out his future. Armed with only a rifle, an AI co-pilot, and near total amnesia, he's determined to make a difference.. or die trying.
Privateer is military science fiction written with real-life technology in mind, albeit set centuries into the future. It is meant to be a primer for the upcoming Privateer series, which are intended to be longer-form novels.
The first book in the series is well underway, and updates will be posted on the Privateer Facebook page as they become available.
Editing terms of word choice, grammar, spell, punctuation, and format seems solid.
I am perfectly fine with McGuffin SciFi where we take one thing or a field and the science into the future with a “what if”. That’s how we get things like, Star Trek with hits “warp core“.
But I can’t deal with is a clear failure to understand how science works. I stopped reading about 75% through this book. Because the hero, well on an asteroid that doesn’t have gravity, who is being held down by the magnetic clamps on his boots, needs to get to the top of the cliff. Two things : First: the rock has no gravity you could’ve just turned off the magnetic clamps in your boots, and jumped. Second, it is physically impossible to ignite pure oxygen in a vacuum. To “ignite” 02 you need something to burn, or two as a catalyst, not the thing that burns. This was just a straw that broke the camels back. It made me stop reading. Overall, larger story issues also pop-up. There’s some all encompassing government for the central planets, but not the “rim” which is the wild West. This government has capital class ships that are 100’s of kilometers long. Why? There’s only one government. Capital class ships are for fighting other governments. If you’re fighting pirates and small rebel facts you use destroyers, cruisers, maybe some kind of carrier for fighters. You don’t build a massive dreadnoughts. It’s like using a can to kill a fly. Also, apparently the way the government gets rid of inconvenient. People is to wipe their brains and just drop them in random places. That’s dumb, if you have someone who saw something they can’t be allowed to remember, but who you might need to find again someday, you wiped their brain, stage of car crash or other accident, call it amnesia and employ them as a janitor in a safe location where you can find them when you need them. If it’s some later point it turn out that the author ret cons this to say that the person to “find” them when they are lost is some kind of government plant and super agent assigned to manage them, I will print out how probably hard that is considering they nearly got the hero or story killed in the first five minutes of “managing” them. That’s an incredibly risky and piss poor way to store resources you need to find again. And if they don’t need them again, they would’ve just killed them.
Overall, the adventure aspects do OK, but the plotting and larger themes are just not well thought out. There’s enough good stuff out there to read. I cannot recommend this book.
From start to finish I loved the book. The story was engaging n kept you coming back for more. I can't wait for the second book and highly suggest you pick up this book.
Fun action, soft sci-fi, and I appreciate the book being in first person present tense. Some minor grammar and punctuation issues but nothing serious. Here's hoping we get a series out of it.