This book covers the history of Pixar Animation from its founding to the year 2007. It covers the making of just seven films: Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo, The Incredibles, and Cars. It does not cover the great successes of WALL-E or Up nor the problems Pixar has faced as it turned into a sequel factory under Disney ownership.
This is not a book about the animation process, per se, nor a book about how Pixar functions internally. It's a history of the studio, much like a history of MGM or Warner Bros. would be. While there is some discussion of the technical problems Pixar faced, particularly in the opening chapters as the company works out the problems with its RenderMan software, this is more of a history of the making of films.
The prose style here is breezy and engaging, and yet still manages to convey a great deal of detail. The opening chapters are something of mini-biographies of people like Ed Catmull, Alvy Ray Smith, and John Lasseter. There are good summaries of the importance of discoveries like the alpha channel, particle effects, other CG animation tools. These sections omit real technical discussions and any "how we did it" in favor of phrases like "eventually, they discovered that". This allows the story to move foward while still giving a nod of the head to the computing teams that made CGI possible.
Much of the middle part of the book focuses on the role that George Lucas and Steve Job played in Pixar's history. This is a management story, not an animation story. There is a good discussion of how Pixar under Jobs initially tried to be a computer company, selling its own brand of PC -- and failed miserably at it.
It's the sale of Pixar's hardware division in 1990 that allowed the studio to really focus on films, and this story constitutes the mid to latter half of the book. There's a great deal of focus on directors and screenwriters like John Lasseter, Pete Docter, Andrew Stanton, Joe Ranft, and Brad Bird, and how Pixar's intense, long process of storytelling worked to "get the story right". The book makes it seem as if Pixar found a magic potion that allows it to craft great stories. Anyone seeing Pixar films after 2010 might find that the potion has lost its potency. But if you can look past the conclusionary tone, this is a great history (at least) of the studio's working processes.
The latter half of the book also focuses on problems of character design, and some of the animation problems encountered during the animation process (like how to depict underwater scenes in a visual way, or how to make hair look realistic). But there is a great deal of discussion about how each of Pixar's films came together, and the accidents, timeline problems, production issues, staff problems, and even the occasional serendipitous semi-miracle helped bring these seven films to the silver screen.
The book contains a whopping large amount of historic photographs and a images from Pixar productions. Few of these take up a full page, but that's not really what a person will want to read this book for.