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Microsoftⓡ XNA ™

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Microsoftⓡ XNAThis book introduces how to create high-quality games for Windows and Xbox 360 using the XNA framework. How to add music sound effects to your game, how to create and read 3D objects, and how to apply textures. It also covers how to create complex 3D games as well as 2D programming, including topics that are essential to the game, from physics to artificial intelligence to special effects. Finally, youll learn all of the high-level shader (HLSL) techniques from basic to advanced.

Paperback

Published June 10, 2008

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About the author

Chad Carter

10 books

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