ZBrush Game Character Designb How to use ZBrush to create an emerging game character b A tutorial for game character designers who want to create game characters with the ZBrush program. It explains how to shape a character in detail and includes a variety of examples so that even beginners can easily follow it. ZBrush continues to improve and has countless features. Among them, we introduce the functions that are widely used in the production of game characters and explain how to make characters that are close to the real thing. In addition, ZBrushs characters can be imported into 3ds Max according to the actual game production pipeline, modified to create textures with Substance Painter, and checked with the game engine. "iframe width =" 560 "height =" 315 "src =" "frameborder =" 0 "allow =" autoplay; encrypted-media "allowfullscreen = iframe
South Korean author Kim Hyun has published four volumes of poems and six essay collections, and he has co-authored several queer novels and anthologies.