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Suppressed Transmission

Suppressed Transmission 2: The Second Broadcast

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Bar the doors, shutter the windows, and batten down the hatches . . . Kenneth Hite is back with more proof that Everything Is A Conspiracy Waiting To Happen. This second collection of Hite's popular columns from the weekly HTML version of Pyramid magazine contains just as much obscure knowledge, bizarre cross-references, and Things We Weren't Meant To Know as the first one – and it's all updated and annotated! Remember, it's not paranoia if they really are out to get you . . . whoever They are . . .

128 pages, Paperback

First published March 1, 2002

32 people want to read

About the author

Kenneth Hite

129 books115 followers
Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Author of Trail of Cthulhu and Night's Black Agents role-playing games, Hite has been announced as the lead designer of the upcoming 5th edition of Vampire: the Masquerade.

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Displaying 1 - 3 of 3 reviews
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20 reviews3 followers
February 28, 2012
Invaluable bathroom book number TWO. See The First Broadcast for more details. It is a tremendous shame that there was never a part 3, I'm sure the author's restless and fertile imagination is still bursting at the seams with ways for Blavatsky to co-opt Tesla into a pie-making business in Kingston-Upon-Hull that is a shadowy front for a Rosicrucian casino takeover bid.
55 reviews5 followers
January 1, 2014
I'm just gonna copy & paste my review for volume 1 here.

A collection of essays taken from Steve Jackson Games' Pyramid magazine where Ken Hite starts with some example of real world "high weirdness" — such as numbers stations — and approaches it from various angles / genres of storytelling. They are especially aimed at people looking for inspiration for table top role playing games and Ken takes lots of opportunities to plug various GURPS supplements (also from Steve Jackson Games).

I find the essays enjoyable in their own right. But they are fairly specialized and Ken has his thumb in several rather obscure pies that appeal to me personally. I probably wouldn't recommend these books for general audiences. But if you engage in creative storytelling, either at a keyboard or with the help of some dice and a rule book, you can probably find both inspiration and entertainment here.
19 reviews2 followers
April 23, 2015
Just like the first book in the series, this work is a fantastic blend of the sublimely strange and the mundanely normal. While each book (and indeed each article in the book) can stand on it's own, the second book definitely refers back to the first quite a few times, so you'll probably want to have the first one on hand as you're reading this book, so you can catch all of the end notes and references.

Anyone who is building a "Weird Earth" game or story of any sort should definitely check this out and see what you can do with it.
Displaying 1 - 3 of 3 reviews