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Guide to Simulations: Games for Education and Training

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This is the fullest guide to available games and simulations for use in business and education. There are over 1,400 separate entries -- about half of them new to this edition -- giving each game′s name, copyright, manufacturer, price, age and number of players, together with a full description. Twenty four essays evaluate and contrast games for specific settings, making this a consumer report for game users.

569 pages, Hardcover

First published December 28, 1976

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About the author

Robert E. Horn

11 books2 followers

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