An absurdist adventure travelogue and self-help book for jaded cynics, WALK chronicles the antics of a movement fanatic before and after total hip replacement surgery.
Phase 1: denial Phase 2: training to fall on asphalt Phase 3: learning to pee Phase 4: walking 1000 kilometers
Left with no other options, the dancer/martial artist/adrenaline freak forces herself to walk and walk and walk and gradually discovers the virtues of slowing down. Along the way, the reluctant walker learns to see the world in super macro, think like Sherlock, and invents puzzle games while pacing.
She shares tales of bionic women, an 80 year old marathon runner, a crazy race horse and a missing pink sphinx and explores the nature of perseverance. Speed is not the goal. Seeing is. WALK shows how to turn the most boring thing in the world into something extraordinary.