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Mage: the Ascension

Dead Magic *OP

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Centuries of Magic

Civilizations rise and fall across seas of time. Along the way, each culture fosters its own mystic traditions. When mages of the present look for answers in the past, they lay bare the most terrifying - and potent - of humanity's superstitions. Such magics were forbidden even in the brutal cultures of ages gone; what terrible secrets do they hold for mages today?

Millenia of Horror

From the early days of civilization in Mesopotamia and Africa, to the philosophies of Greece and Rome and the mysteries of Central America, Dead Magic explores the mystic heritage of lost civilizations around the world. This is no travel guide for mages, though - these were cultures that practiced terrible, blood-drenched rites and consciousness-shattering rituals. Unearth these secrets and hope that you survive.

Dead Magic Includes:

*Modem applications of the magic of ancient cultures
*Creatures and plot ideas for Storytellers
*Powerful new spells, including the formula for lichedom.

144 pages, Paperback

First published July 1, 2000

16 people want to read

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March 15, 2010
I'll have to read this sometime. I'm not really a big gamer, but I'm a HUGE fan of one of the authors...
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