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Cybertechnology: A Shadowrun Sourcebook

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Want a little edge in that street fight? A little flash? A little chrome in street-light to make the punks think twice? Then take a look inside these pages. Cybertechnology tells you everything you want to know about the latest, wizzest, and handiest cyberware. Learn what works and why. From cybereye laser sights to move-by-wire systems that can make you the fastest and deadliest thing on two feet, Cybertechnology has it all.

The Cybertechnology sourcebook describes new cyberware, accessories, and enhancement, and offers optional and expanded rules for dealing with cyberware in all types of situations. The book also contains complete cybermancy rules and new archetypes, including cyborgs.

102 pages, Paperback

First published September 1, 1995

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Tom Dowd

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Profile Image for Urgewyrm.
268 reviews8 followers
June 13, 2026
Even more gear porn for Shadowrun! All your crazy, off the wall cyberware that you never wanted in your campaign.

Plus, the min-maxers delight : cybermancy! Stuff more chrome into your characters body than was ever meant to be as your soul screams for the sweet release of death.

Alas, poor Hatchetman, we hardly knew ye.
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