Computational Introduction.- Line Segment Thematic Map Overlay.- Polygon Guarding an Art Gallery.- Linear Manufacturing with Molds.- Orthogonal Range Querying a Database.- Point Knowing Where You Are.- Voronoi The Post Office Problem.- Arrangements and Supersampling in Ray Tracing.- Delaunay Height Interpolation.- More Geometric Data Windowing.- Convex Mixing Things.- Binary Space The Painter's Algorithm.- Robot Motion Getting Where You Want to Be.- Non-Uniform Mesh Generation.- Visibility Finding the Shortest Route.- Simplex Range Windowing Revisited.- Bibliography.- Index.