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Practical Smalltalk

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Object-oriented programming (OOP) is recognized as a powerful programming technique, whose power lies in the ability it gives the software designer to manage the complex, rapidly changing applications that have become the watchword of modern software. Smalltalk is the most extensively used OOP environment. This volume has been designed to help users focus on aspects of the Smalltalk language necessary for successful programming. It describes important classes and theories, and then puts these ideas to work in the construction of everything from a simple counter object to a data graphing application and the core of a functional outliner. The book culminates with the creation of a factory process simulation that takes advantage of Smalltalk's ability to create multi-window, multiprocessing applications. Designed for programmers and managers who must understand the operation and uses of the Smalltalk environment, this book assumes only an elementary working knowledge of OOP and the language. The book uses Smalltalk/V 286, Digitalk's widely used implementation of Smalltalk, but most of the concepts and techniques it teaches can be transferred easily to other versions of the language.

Paperback

About the author

Dan Shafer

39 books

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