Timothy Watts has clearly read and loved the crime novels of Elmore Leonard, and CONS, his first novel, lands somewhere between sincere homage and outright impersonation, down to the artfully distributed sentence fragments. Which is not a bad thing: CONS is a good novel, tightly plotted and stylishly rendered, full of familiar characters we're glad to see and plausible twists by the cubic ton, and it passes pleasantly enough. There's Cully, the bad guy who's maybe more good than bad; Benny, the bad guy who seems to be all bad; Michelle, the bad girl who also seems to be all bad; and Kristin, the good girl who's working out how bad she wants to be. All terrific company on the page. You can find rough approximations of each of these characters, along with Herb, the rich swaggering mark who's maybe not as much of a mark as everybody thinks he is, in just about every Leonard novel. Which is fne, and hey, if you're going to steal, you might as well steal from the best, right?
It's a four-star experience, rather than a five-star one, for two reasons: one, the derivativeness; and two, a certain anxiety tic by a first-time author: a need to have the characters explain what they're feeling and thinking when a more confident author — say, Elmore Leonard — would trust their readers to work that out for themselves. Leonard believed in what author Peter Abrahams, another master practitioner of this particular bit of craft, calls "the power of the oblique" — the ability to the author to suggest and the reader to interpret, for a more intensely engaged reading experience.
Watts, instead, injects his otherwise streamlined narrative with unnecessary asides like: "Cully was thinking he should get out of there. Leave the whole fucking town behind. A little pissed off because all he'd tried to do, since he got out of Raiford, was keep a low profile. Not get involved with a lot of things that he knew would get him in trouble." Based on what preceded this passage, this is something the closely engaged reader could — and should — have easily filled in on their own. And Watts at times seems aware of it: "It gave Cully a headache. Thinking about all the possibilities." Here's hoping that awareness manifested itself in Watts' later novels.
That shouldn't take away from the clever plotting and perfect pacing of this novel, or the appealingly laconic way the characters go about their business through their third-person points of view. The first third of CONS introduces the players; the second act sets the stakes and forms alliances; and the third is a crazy whirl of ambushes and double-crosses, and each of the three is entertaining as hardboiled h*ll. And that should be the final word.