The fourth round begins and it does not take long to become a three-sided battle between Akiyama, Yokoya and cult leader Takashi Harimoto's groups. Yokoya and Harimoto make a temporary alliance in order to have Akiyama's team defeated first. However, Akiyama manages to have most of the defeated players under his influence and they start fighting each other instead.
Japanese: 甲斐谷忍He received the prestigious Tezuka Prize in 1991 for Mou Hitori no Boku (Another Me). In 1993, his series Suisan Police Gang was serialized in Shoukan Shounen Jump. In 1995, he co-illustrated the series Sommelier in the magazine Manga Allman to great acclaim. His baseball series One Outs, ended its run in Business Jump with 20 tankoubon released.
His current serial is Weekly Young Jump's Liar Game, which has been adapted into two seasons of a highly-rated drama series as well as a forthcoming movie.
Hobbies: horses, travel Special skill: calligraphy, spoon bending
As my rating above explains and as the end of the previous volume promises, if you never thought that a game of Musical Chairs could get intense...well, prepare to be proven totally wrong!
In this round, we get the setup of a 3-way battle between Akiyama, Yokoya, and the new enemy, Harimoto's groups. In the case of Harimoto as a character, we still don't know much about him except that he's the leader of a cult--which is creepy enough, of course--and that he also seems to be a master strategist and liar, on par with Yokoya and Akiyama themselves.
Now, personally, I don't really believe this latter part to be true, so I'll expand about that a bit in my review. While Harimoto is undoubtedly smart and a good strategist, his entire task in the Liar Game is made far easier by the fact that he has followers alongside him who will do whatever he tells them to without question.
(And yeah, I forget just how the cult members all got into the Liar Game in the first place, I'm pretty sure at least some of them had to substitute their way in like Akiyama and Fukunaga did, but we find out about some of that stuff later.)
This means that in a tournament that has proven that each game needs an alliance for the winner to be successful, he's already pretty much guaranteed a smooth path to the top. This is in direct contrast to Akiyama and Yokoya, who had to use psychology to create alliances with people they've never met before, and who would have no reason to trust them.
(And, in Akiyama's case, because he keeps trying to free his allies from the Liar Game and pay their debts, his task is the hardest of all because he keeps on needing to find new allies all the time, and with each round this is progressively harder as those who've gotten through previous rounds of the Liar Game are more and more and MORE on-guard each time after all they've been through.)
But, ahem, anyway, it's very interesting to see how this 3-way battle plans out, particularly with the tactics that Akiyama uses and how he plans ahead. I won't give anything specific away here, but let's just say that the main difference between him and Harimoto and Yokoya is that while the latter two continue to plan one step ahead and focus on the immediate result of something, Akiyama thinks several steps ahead, and even accepts seeming temporary losses for the grand scheme of things to work out.
It...definitely gets your adrenaline going, lemme tell you that!
Overall Rating: 8/10 ... if... it didnt have 19 volumes. So honest rating- 5/10.
This was original, years ago. I have no idea how I had stumbled on Liar Game but it was phenomenal, original, intriguing with so much treachery and deceit, I just couldnt get enough. Liar Game plays on human emotion from the pages until the end. A game were deception and manipulation as well as conning strategy will keep you going in the game, avoiding exceedingly vast debt and psychological trauma, one can safely say that there are no winners at the end of the line of this secretive con tournament.
The psychological evolution of the main female character Nao changes as the series progresses but unfortunately her good nature of saving even those that wronged her would get on my nerves further on. Akiyama was a well rounded character to begin with and helped Nao during the tournament.
The ending felt rushed, with made no sense as this was a 19 volumes series. Honestly, I feel like 5 maybe 6 volumes would have been enough as the battles would become more intricate, convoluted and repetitive. Since the author had written for such a long time, I would have honestly expected a better ending instead of the mess it was with holes and details left unexplained.
So do I recommend it: I guess, but down the line if I really think about it, no... Unless you like psychological scheming dramas that last a bit too long. Kinda like soap operas!
The actual fourth round begins. Trip to Jerusalem / Musical Chairs. Akiyama, Yokoya and cult leader Takashi Harimoto form their own groups and try to take over the other two groups.
It’s weird because I was actually rooting for everyone in this volume. Of course, I feel the most attached to Nao and Akiyama’s team, but I also couldn’t hate the bad guys. Everyone was so clever about their strategies that you kind of had to give them props. Like, even Yokoya, who I hate more than anything in the world, was pretty decent in this. As for the specifics, I thought it was a bad idea when Nao . It kind of seemed like baiting a bear and what followed seemed absolutely tragic for their team. Then, . The musical chairs game is far from over though and I'm interested in seeing how the remaining rounds play out.
Cette partie comme celles qui suivent montrent que l’affrontement se passe aussi sur un plan idéologique et moral, et là, l’adversaire de Yokoya, c’est Nao. C’est là qu’on voit qu’être naïve n’est pas synonyme de « sans intelligence », puisque Nao fait preuve d’une grande intelligence émotionnelle. La suite de mon avis : https://elainevker.com/blog/2024/03/1...
Liar Game (Japanese: ライアーゲーム Hepburn: Raiā Gēmu) is a Japanese seinen manga series originally written and illustrated by Shinobu Kaitani. At first I felt unsure whether this manga could even be exciting. It seemed just so-so...but man was I wrong. It is a psychological suspense manga, filled to the brim with intelligent plot, quirky characters and over all fascinating story.
"A scrupulously honest college student named Nao Kanzaki receives a package containing 100 million yen (about 1 million USD) and a note that she is now a contestant in the Liar Game Tournament. In this fictional tournament, contestants are encouraged to cheat and lie to obtain other contestants' money, with the losers forced to bear a debt proportional to their losses. When Nao's first opponent, a trusted former teacher, steals her money, she seeks assistance from a con man named Shinichi Akiyama. Though they manage to defeat him, Nao and Akiyama decide to buy out his debt and advance through different rounds of the Liar Game Tournament against merciless contestants, while at the same time attempting to free their opponents from debt and defeat the Liar Game organization from within." -Book Blurb
Nao Kanzaki is unwilling dragged into the Liar Game, and to survive she hires intelligent con-man Shinichi Akiyama. They team up to destroy this mysterious and dangerous organization behind the Liar Game, from the inside out.
Unique and stylistic, intelligent and suspenseful, Liar Game is a very enjoyable series. I never thought I could love a series like this, nor did I know one existed. This is a battle of wits and chance, a story of truth and lies. It is not an action adventure, nor is it a romance, or comedy. It is a very interesting genre or blend of genres, falling somewhen under psychological suspense and intrigue. I highly recommend giving this one a shot, even it it seems its not your type of manga. I sincerely thought it wouldn’t be mine, but here we are. Take a chance!