The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knlet, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dyong girl whispered, "Hold me." "At what price such power?" asked Siehchang. And again: "At what price such knowledge?" I was silent. How could I respond? "Indeed," he said, "who can answer fully to destiny's price?" - Kiki Siehchang, Verbena Master, from the The Dialogues of Siehchang and Ortega
The Price
The streets offer endless questions. This book, however, holdes many answers for the Gothic-Punk troupe. Within its pages, players and Storytellers will find characters, settings, new rules, street gear, and some harsh truths about the urban nightmare, including:
A guided tour of the streets by one who knows them.
Dozens of characters, settings and weapons, plus details about organized criminal groups.
Source material for Mage, Vampire, Werewolf, Wraith and even Changeling.
The best gaming supplement I have ever read. It was written for Mage the Ascension, but it provides a non-nonsense view of life on the streets in 20th century America.
This is an extremely uncomfortable book, and it's not clear to me that it's for the reasons the author intends. It spends a lot of time in 2nd person, which I hate because it always means that it assumes things about me that are false and it feels more personally insulting to assume that I think I'm "tragically hip" (I know I am not hip in any way, shape or form), for example. It's description of the streets is extremely dated, and some of the information is outright false (for example, that serial killers don't bother the homeless). The book spends a lot of time berating and yelling at the reader, which is a writing style I dislike greatly.
Overall, I can't recommend this book. Perhaps if you're running a game set in 1991, but almost everything it focuses on has changed drastically over the last quarter century, and all major indicators away from the view it presents of the violent criminal streets.
This is how the words "gothic-punk" are meant to be felt. I don't have any game of Mage, Werewolf, Vampire or Changeling that doesn't have a piece of information from this extraordinary supplement.