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Infinite Game Universe: Mathematical Techniques

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A working level of mathematics is necessary for advanced game development, and this unique reference provides the concepts and insights needed to master this challenging material. Covering the topics of random number generation, number predictability, probability, and fractal generation, various possibilities are explored and outlined with the goal of creating an "infinite game universe." This upper-level reference guide will provide programmers with the cutting-edge tips, techniques, and reference materials they can use to create an exciting gaming environment. All of the algorithms and source code are included on the CD in C]+ for optimization and manipulation.

306 pages, Hardcover

First published June 1, 2001

34 people want to read

About the author

Guy W. Lecky-Thompson

16 books1 follower

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Displaying 1 - 3 of 3 reviews
Profile Image for Eric Cone.
405 reviews1 follower
October 17, 2019
This was exactly what I was looking for. I wanted a book with coding and math that were both accurate yet not too complicated. It is a huge bonus that the book is so old, because it ends up being no frills as the super high graphic games, reality mimicking physics, et cetera, were not yet around.
Profile Image for Andrew.
8 reviews
August 14, 2010
I started trying to read this book again I had to put it down it was so bad. I don't understand how it can be so devoid of real content.
Displaying 1 - 3 of 3 reviews

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