Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky's Great Society have widened. A new enemy threatens to destroy the Clans once and for all - themselves. The resulting Wars of Reaving touches every Clan - some will be destroyed, all will be forever altered.
The Wars of Reaving sourcebook details the Clans from 3067 through the end of the Jihad era and includes detailed reports, faction updates, personalities, units, and equipment that have a hand in this widespread orgy of war. Essential gameplay statistics, maps, and a complete campaign allow players to immerse themselves completely within these Wars of Reaving.
The Clans of the Battletech universe, particularly those still in their homeworlds, didn't play a big role during the Jihad. This book explains why.
If you are afraid of spoilers in what is a sourcebook, don't read further. Also, don't flip ahead when you read the book itself, because the decorative margins of the book give some things away as you get further towards the back.
The Clans undergo a civil war of sorts, with the homeworld Clans conducting a jihad of their own against the "impure" clans tainted by the Inner Sphere. In a pattern mirroring the French Revolution, the bloodletting spirals out of control, only coming to a halt when the instigator and his entire clan is turned on and eliminated as being themselves tainted.
The destruction of genetic lines called for as part of this "cleansing" also causes a conspiracy centered in the scientist caste to trigger prematurely, creating a conflict that spills over into portions of the Inner Sphere occupation zones.
The majority of the book itself covers the history of these conflicts from 3067 to 3075. The book also includes the status of the remaining clans as of 3085, bios of some of the major personalities involved in the Wars of Reaving, and some other random bits, such as the bloodnames present in the various Clans as of 3085.
The final section of the book is the Rules Annex, which is more extensive here than in many of the other sourcebooks I've read for Battletecth. The Society (the Scientist caste conspiracy) developed a number of new techs and equipment designs that take up roughly half of this section. The remaining space is mostly dedicated to a Wars of Reaving campaign using the Chaos Campaign system.
As a longtime fan of the Clans as a whole, I found Wars of Reaving very enjoyable. The only thing I could say against it is it's very fast paced, and due to the nature of the subject matter is fairly chaotic at times. In true Battletech fashion there are, aside from the main plot a number of hooks on the side line. There are quite a few conspiracy-esque lines that really had me wanting to know more.
I don't want to spoil anything about it for those who might want to read it, but I can say if you at all like Battletech and especially the Clans; file Wars of Reaving under "must read".
Die Heimatweltenclans waren für viele Jahre unbeleuchtet geblieben, aber mit Wars of Reaving hat sich das geändert. Prall gefüllt mit der Geschichte der Heimatwelten zwischen dem Ende des FedCom Bürgerkriegs und des Jihad erfahren wir hier endlich die Schicksale der einzelnen Clans. Wer überlebt, wer stirbt, wer sich neu gründet und und und. Alles, worauf Battletech-Fans, und Clan-Fans im Besonderen, gewartet haben.
A bit to much inside baseball in terms of exactly which part of each Clan touman did what, but that's the appeal of this sort of book if it's about factions you care about. Interesting narrative of the regression of Clan culture. I wish there were Reaving-era novels in the works. :(