Book 2 of an action-packed LitRPG Apocalypse series about a reincarnated loner turned lightning-thrower. She'll carve out a place for herself in a world changed by a System, conquering zombies, dungeon bosses, and worse, all while fast-traveling on a yacht.
I'm tired of writing long reviews when I have little enough time, but there are many books that deserve good reviews. This book was a part of a story I intend to follow until it's end. It's a little realistic in impressing nonhiman mentality. It reads well with no bad 'filler' drama. The only thing lacking is a sense of purpose beyond survival and personal enjoyment. This is really the norm for most fantasy fiction, though.
Spoiler!: I enjoyed pretty much everything but the unreasonable and illogical claim to the island. Why did it seem offensive? Because an unjust system I would never want to live in decided to favor some individuals above others. Even when it seems mostly reasonable, it operates on some premise that reflects mental illness and an utter lack of gods. The one mentioned in the story is obviously esteemed as a god, but the way the system works utterly denies the existence of true gods. Anyway, the story is still great, I just had to give details so my review wasn't excessively vague. Enjoy!
Solid LitRPG that doesn't really go for the nitty gritty of skills progression hacking like most of the other titles. Instead, it just sets out to do one or two things well, like lightning skills, and just reveling in the OP status as all the other characters in the background become ash in her wake.
This isn't exactly a bad thing. It's a power fantasy, after all, with lots of fighting, a cute electric cat, and the eventual reunion with her water-element sis.
The point is, I had fun. I consider this an average title that's weak on the RPG and strong on the power fantasy. It could be much worse.
Good series. Well written and a lot of fun. I enjoyed the previous book and this book was no different. The author seems to trickle the information concerning the system itself and how it works but that of course is how the MC portrays it. She is learning but slowly. Seems there was no manual as usual. A lot of new players are entering the game so to speak. So our MC Most step up her game To deal with the new problems. However she is also getting some new allies. But even the allies have their own angle. I'm looking forward to the next book.
From zombie infested island towns to giant spider army’s… the story marches on with new areas to explore an are twin elemental learn more of them self an of there enemies.
The story picks up abruptly where book one ended, but in a rushed way that for readers who hadn’t read book one in a while should fill a sense of confusion on who the protagonist is fighting. Then the next 40% of the book is just shopping and Radom chacthers telling the MC whatshe’s bad at. In the end only the last 20% is explode events and world building details.
A more action packed and interesting read than the first book. More answers to questions as well.
However, I am getting sick of reading about our protagonist's attitude. Her smug attitude is like making us read a Harry Potter book from the perspective of a Slytherine.
As title says.... Good and negative attributes that flesh out real people and their quirks... Solid story and word smithing.. Highly recommend JD Glasscock Author of the Series Blood Brothers and The Dream
First dozen or so chapters is just a bunch of talk about magic, mama and elementals arguments about weapon choice and attribute points and other boring crap. It gets better, so get through the boring stuff.
It's interesting to see the new elementals have species' drawbacks like pride and disconnect. Ione is as adorable as ever, and I loved reading her perspectives. This book raised questions about the twins' mother. I'm sure that will play into the storyline eventually. And of course, the powerful individuals at the top are plotting. Reading this book had me clapping in excitement many times.