I'm entirely new to litRPG so take my review with a grain of salt.
I've been interested in litRPG books for a while now, and when I saw this book go on sale for $1 I decided to finally give it a go. I was immediately entranced by the story, the way it was written was very easy to follow and I consumed pages very quickly, Strungbound stopped very few times to give a mental image of the surroundings, only when it was necessary, which is welcome as some times authors stop to explain very simple things like how trees or houses look, but at the same time the mental image of most places on earth suffered from this. Characters get a very short physical description of them once and they are never reinforced again, causing the reader to forget their features later on.
The very first story beats were very interesting and probably the peak of my interest in the book. Learning all the mechanics of the world was fun for someone who loves video games, especially RPGs. But I do have to say the story became very stale once alliances were established and it felt like it would be something akin to a generic zombie story where a random dude becomes a dictator of a huge group, in this case, Anthony Ricci. As if Strungbound was reading my mind and knowing I was losing interest, he immediately did a 180° and started the Felons vs. Fellows arc where not only do we get to see other cultivators duking it out to survive or win prizes, but we also get a huge lore dump. Learning all about this planet, the Final Frontier Empire, and how they operate, getting to know people from different races, and why some human concepts exist in the Empire. After this whole arc ends and the participants power up significantly, especially Anthony and Alistair, we finally have their final confrontation which felt like a really long yet very tense fight scene across various chapters.
Now here are some complaints I have that didn't stop me from enjoying the book until the very end but it still nagged me in the back of my head as I was reading:
- Things get too complex too soon: While Alistair keeps doing pretty much the same during the entire book (using [Dash], [Hand of Karma] and [Mana Strike]) there's too many concepts and mechanics introduced that I feel just serve to add a mental toll on the reader of things to remember. Stuff like the upgrade paths, every upgrade in those paths, the concept of Dao that I think wasn't explained fully properly (and the fact it acts like a resource but we don't see a number for it like Mana), the realms of cultivation which feel extremely intangible at this point and another ruler to measure the power scaling once levels don't matter.
- The power scale is weird: The last stat screen we see in the book in chapter 37, Alistair has exactly 1024 stat points, with his Agility almost in 200. By the end of the book and 5 levels more, he must be nearing the 1500 stat total. I'm new to litRPG books so I don't have a frame of reference, and maybe Strungbound wanted something insane like Disgaea's stats, but I feel in book form it only serves to remove impact from the numbers, with percentage-based boosts it just feels it will eventually reach an exponential point where there's people with millions of stat points. Heck, it's implied some beings have reached higher realms of cultivation, and I'm pretty sure they could just wipe entire planets just by looking at them.
- Alistair is kinda bland: I won't deny I related with Alistair a bunch, and it feels like I would've done the same as him in most of the situations in this story. Whenever I play games where I can choose to be good or evil, I will most likely choose to be the goody two shoes that helps everyone and will reject a reward for my good deeds. And while I understand even his Subclass requires Alistair to be this way, I feel most of the time he's a bland character. It would've been cool to see him progress in his personality along the book, maybe being more selfish or cowardly and finding the resolve to help others after failing to save people several times, but it feels as if he was born to be a white knight since the beginning, and his personality doesn't help at all, since he feels like a bland NPC most of the time. I'm guessing this was by design so the reader could feel in Alistair's shoes. It's very common in games, but it ultimately feels hollow when it comes to books.
My conclusion: While I had some issues with the book, and some moments where the pacing could've been changed to either make things go faster or maybe remove some unnecessary moments, I did end up enjoying the book. I understand Strungbound wants this to be a long series with 10+ books, I just hope we get to know more of the world of the Final Frontier Empire and cultivation in general, which I felt was the strongest point of the story.
Plot Summary (mainly for my future self if I need to refresh my memory):
In the beginning, Alistair Tan is an ordinary college student whose life takes a drastic turn when the alien cultivator, Atavius Meloi, devastates Earth, leading to a billion casualties. The Final Frontier Empire intervenes, initiating him and all humans into their ranks, tearing him apart from his girlfriend and friends, and thrusting Alistair into a harsh world of survival. Amidst the chaos, the Empire deploys the Pathfinder AI, and Alistair encounters the rise of ruthless orcs, setting the stage for his journey.
In the middle of the story, Alistair teams up with Alexandra Lykaios after both find themselves loners and together they confront the orc menace. Along the way, they rescue Donna and Tamia, a mother-daughter duo, and Oliver Cambry, a teenage necromancer falsely accused of murder. As they gain strength and allies, they join the New Boston Alliance, a formidable group led by Sofia Mostafa, and face a lawless tyrant, Anthony Ricci, in a dangerous region.
As the story progresses towards its climax, a universe-wide tournament called Felons vs. Fellows emerges, challenging the most powerful initiates on Earth. Alistair faces trials, forms unexpected alliances, and evolves as a cultivator. The narrative intensifies as he confronts Anthony, Xanathar, and Carmen Romero in the tournament's final rounds, making critical decisions that have repercussions beyond the arena.
Ultimately, the story takes a tragic turn as Alistair must face the consequences of his choices, culminating in a decisive battle against Anthony. The aftermath of their conflict leaves him in a bittersweet victory, with the loss of Sofia and a burden of negative Karma. The tale concludes with Alistair and his allies rebuilding and facing an uncertain future.