Chaos reigns in the world of the galaxy's bounty hunters, from a job for the enigmatic Crimson Dawn, to a quest for vengeance against Vader himself!
Bossk vs. Tanka! Forced to take on a job for Crimson Dawn, the bounty hunters take on the Empire! But Valance has a mission of his own, one that will put everyone he cares about in danger! What is the dark secret that threatens them all? T’onga and her team find themselves in the crosshairs of an old ally, and Valance is out for revenge against Darth Vader! Can his fellow bounty hunters save him from a fatal confrontation? Will Vukorah survive the assassins throwing the underworld into chaos? And why is Zuckuss teetering between life and death? T’onga and 4-LOM battle to save their comrade-in-arms before his mind is lost…and before the Empire’s most lethal unit — on the hunt for Valance —catches up with them all!
COLLECTING: Star Wars: Bounty Hunters (2020) 29-34
Ethan Sacks is a writer and journalist from New York, who is currently writing the ongoing series Star Wars- Bounty Hunters for Marvel as well as other various Star Wars titles. He is also know for his Marvel works that take place in the iconic Old Man Logan wasteland, Old Man Hawkeye and Old Man Quill.
This graphic novel is the sixth collected volume of the Bounty Hunters run of comics. It contains issues 29-34 with "Bedlam on Bestine" Parts I-III and "In the Crosshairs of Inferno Squad" Parts I-II. Following Valance, he finds out the Empire killed the people he cares abaut and aims to run from Vader. But Valance was exposed to possible key intel that the Empire doesn't want him to share. The solution: send Inferno Squad to track him down and erradicate the possibility of his exposing the Empire's secrets.
Seeing Inferno Squad was a nice tie-in from the games and canon novels. Gotta love the art in this series, and we get to see the elaborate planet and some history of Zuckuss. While Bounty Hunters isn't my favorite installment by any means, getting some more character development and background on some classic bounty hunters was a really nice touch in this particular volume.
3.75 stars. I like where this story has gotten back to. The story with Valance was always my the biggest part of this series that I enjoyed and this one really shook some things up with him a couple different times within this volume alone. This series will have one more volume and I’m anxious to see how they wrap this up and what characters make it out alive and hopefully into other stories.
The best Bounty Hunters volume in a while, but that really isn't saying much. T'onga's crew and Valance's crew crash against each other as they attempt to complete tasks for Crimson Dawn and the Empire, only to realize that they should really be on the same side. (Shocker!) Inferno Squad are tasked with tracking Valance down, leading to some decently fun battles. Unfortunately, we learn nothing about them - I guess the expectation is that you've played Star Wars Battlefront II before reading this comic?
IG-88 shows up for the required "classic Star Wars bounty hunter" cameo, though he's actually fairly dope here. Somehow, the warring clans storyline limps along .
Finally, the gang splits up for reasons (??). One more volume of this series to go, I guess. It's been adequate at best!
I completely devoured this trade. LOVE this title and it's cast of characters. Special attention for Zuckuss this volume and it makes you like that character even more.
Star Wars: Bounty Hunters Vol. 6 Bedlam on Bestine collects issues 29-34 of the Marvel Comics series written by Ethan Sacks, art by Paolo Villanelli and Alessandro Miracolo, and colors by Arif Prianto.
After Valence discovers the Empire hid crucial information from him and killed more people he cares about, he returns to T’onga’s crew of bounty hunters. Vader is not yet through with Valence and tasks the Inferno Squad to track Valence down and erase his memories.
Now that all of the crossovers have finished, Bounty Hunters returns to its core story of the various Bounty Hunters basically just f-ing things up while everything blows up around them. It’s a pretty chaotic book. I really enjoyed some of the background story to Zuckuss who continues to be my favorite character in the series.
Book 6. On the watery world of Bestine T'onga's bounty hunting crew, in the employ of Crimson Dawn, runs headlong into an Imperial team led by Valance. When he rejoins his former comrades, he becomes the target of a hunt led by the Empire's elite Inferno Squad.
There are two aspects of this book that I liked in concept. The idea of the two teams mentioned clashing despite both having no genuine allegiance to their nominal employers makes for an interesting dynamic. Also, the inclusion of Inferno Squad is such a good idea in this time period (between Episodes V and VI), that I'm astonished that no-one has thought of it before now.
Unfortunately, the delivery of both of those positive elements is inherently flawed. For example it's impossible to credit how dense Valance is for believing that the Empire will protect the Rebels that he cares about in exchange for his help. Then, the actual clash between the hunters and Inferno Squad is absolutely toothless. Conveniently, Inferno are under orders not to kill anyone, so everyone gets to walk away happily from what should've been a real high-stakes confrontation.
This book is just a string of missed opportunities. I will give credit to how awesome the scenes of IG-88 travelling around kicking ass are, but they're also completely disassociated from the rest of the narrative.
I did enjoy this book. Valance has really grown on me as a character over the course of this series. I also like the more in-depth look into the other Bounty Hunters' past. The are eirk is great, one of my favourites of all the Star Wars books.
Valance has been working for the Empire, more specifically Lord Vader. Now, his latest mission is going to pit him against his former crew, but who is in the right here? Then, the survivors will have to deal with an elite Imperial team as Lord Vader does not want any loose ends.
I would have liked to give this book 3.5 stars, but it did deserve a round up. I am looking forward to seeing the next mission and if some characters return. The book finishes with a cover gallery.
3.75 Some decent stuff, here. This ragtag group is becoming somewhat of a team that you care about, actually. But still a lot of eye-rolly mindless, cliched action.
Die Kopfgeldjäger-Comicreihe von Ethan Sacks ist nun schon länger Garant für gute Unterhaltung in der weit weit entfernten Comic-Galaxis. Doch selten hatten es unsere Lieblings-Gesetzlosen mit so viel Gegenwind zu tun wie im vorliegenden Band.
Die Handlung:
Nachdem die Bande rund um T’Onga mehr oder minder freiwillig einen Coup für Crimson Dawn angenommen hat, finden sie sich bald schon am falschen Ende eines Handblasters wieder. Ihr ehemaliger Anführer Valance ist nämlich vom Imperium engagiert worden, um das Zielobjekt unserer (Anti-)Helden zu behüten. Zu allem Überfluss sehen sich die Kopfgeldjäger bald einer weiteren Bedrohung gegenüber: Bühne frei für Inferno Squad!
Meine Meinung:
Es ist schön zu sehen, dass Kopfgeldjäger auch weiterhin den gleichen Charme und zur selben Zeit die gleichen gekonnten Emotionen mitbringt wie je her. Der Leser mit der überschneidenden Lebensgeschichte von T’Onga, Valance und zweier Verbrechersyndikate gut unterhalten. Mit Inferno Squad kommen herausragende Figuren auf die Comicpanels, die auch in potenziellen Folgewerken eine gute Figur machen könnten. Sie beweisen sich als ernstzunehmende Gegner. Der Autor versteht die Gruppenbeziehung zwischen Ideen, Del und Hask hervorragend. Die Zeichnungen überzeugen mit schwungvollen Linien, welche eine hohe Dynamik bewirken.
Fazit:
Kopfgeldjäger bleibt dem Motto „Action, Herz und Witz“ treu und weiß zu überzeugen.
Werbung: Vielen lieben Dank an Panini für die Bereitstellung des Rezensionexemplares!
In the wake of Crimson Dawn's final gambit, the Bounty Hunters run one last job for the failing organisation before running into Darth Vader, and Inferno Squad! Plus, the secret origin of everyone's favourite weirdo, Zuckuss.
I do enjoy this series. It's Star-Wars-y without feeling too beholden to everything else that's going on around it, a little like Doctor Aphra. This volume broaches the wider plot line a little, but is mostly content to do its own thing. We get the fallout from Valance's time with the Empire, some flashbacks for Zuckuss that give some nice context to the little nutcase, and then Inferno Squad from Star Wars: Battlefront II turn up to wreck shit and change the series line-up yet again.
On art is Paolo Villanelli, continuing his almost unbroken run. There's one fill-in from Alessandro Miracolo, but Villanelli has well and truly made this his book by now.
Great stuff, as always. A good little book that chugs along at its own pace.
Some good flashbacks to Zuckuss's backstory, but the main plot seems to come to a somewhat abrupt end. I think this book has some of the same problems that the 2020 Doctor Aphra run had where the number of characters has ballooned a little too much (which the ending of this volume seems to be trying to handle), and Valence, much like Aphra, has this complicated relationship with Darth Vader that starts to strain credulity after a while. Both of these characters know too much about Vader for him to want them to be left alive, and yet he's too busy with other things to chase them around personally (presumably because he has his own ongoing series to deal with). I don't know how else to structure it other than to avoid having them so closely tied to Vader in the first place, but I also think that these Marvel runs should have been less Vader-centric in general, so I'm probably not the one to ask.
This volume finally manages to bring together the two main story strands, as Valance and T'onga's paths finally cross again. Unfortunately, there's a bit of an editorial mandate feel to it, as their actions toward each other feel driven by the required destination rather than organic to the characters. This volume also throws in even more loose threads from the Star Wars continuity, by introducing Inferno Squadron (I believe this is their first comic appearance - they came from the Star Wars Battlegrounds 2 Video Game single-player story, I believe), and also throwing Vader into the mix, which again runs into the whole 'everyone has plot armor' problem that Star Wars hits a lot. What action is here is pretty frenetic, and well illustrated, but it almost feels like it's trying to cover too many characters' stories.
I want to like this series more but it continues to be so weird. I like how bold it is with the ending of this volume — if you aren’t going to kill anyone, you need to raise the stakes somehow on a character level and i think that had mostly happened with Valance, which was a surprise to me certainly. All the stuff with Vukorah feels…pointless. Like I just don’t care what’s going on with the Unbroken Clan or how Crimson Dawn’s affiliation with all these folks continues to matter now that they’re mostly out of the narrative picture. Inferno Squad cameo was fun, but most of the characters did so little across six issues that I’m just wondering what the goals were here. I guess Vader and Valance don’t need to be a thing anymore?
Collecting issues #29-34 of the Bounty Hunters series, this collection sees the Bounty Hunter team heading to Bestine on a job from Crimson Dawn. Against them are the Imperials under command of Valance. It is revealed that Valance has been lied to leading to an epic showdown with Vader. Then, their flight is hampered by a pre-Battlefront Inferno Squad. In the midst of this is IG-88 wiping out syndicates who allied with Crimson Dawn on the Empire's orders. The art is decent, and the story was engaging. I'm finally kinda getting into this series as it's the series I've been the most luewarm on. This volume helped me enjoy the series more and while not a "I can't wait", I'm curious where they take the series.
Star Wars: Bounty Hunters, Vol. 6: Bedlam on Bestine. Improves upon the previous volume, the converging of different trajectories makes for intriguing drama. 3 stars. #29 - Bedlam on Bestine, part 1: "No bounty is worth this! - T'Onga. #30 - Bedlam on Bestine, part 2: "Wait, there's a transmission coming in.. it's from Valance." - Imperial staff #31 - Bedlam on Bestine, part 3: "You have become tiresome. If you seek death so eagerly, I shall grant it." - Vader. #32 - The Lost Findsmen: "We didn't just escape from Darth-Kriffing-VADER to be captured by a batch of second-rate Imps." - T'Onga. #33 - In the Crosshairs of Inferno Squad, part 1: "Get ready to light them up." #34 - In the Crosshairs of Inferno Squad, part 2: "Surrender now, or --"
So it's more of the bounty hunter side adventures, but at least we get Vance back with everyone else as contrary missions lead to a weird reunion. I don't fully know where things are going and I'm not sufficiently invested in the other characters beyond maybe Vance, Zuckuss and perhaps to some degree Bossk? All the other hunters and killers they've thrown into the mix just feel like so much noise.
Throwing in the Inferno Squad was pretty cool but I really don’t see the purpose of this comic anymore. Nothing important is happening and it doesn’t really have any larger connections. It has a lot of awesome characters but I don’t think they know how to use them. I’ll keep reading because I love Star Wars but it’s my least favorite of the current runs at the moment.
I liked the flashbacks with Zuckus and the scenes with IG88. The same goes for the tension between Valance and Bossk. It gives these characters a bit of needed background and drive. Also glad to see Inferno Squad (from the Battlefron II game) returning, it's nice to have another badguy. Vader is losing his magic because he is getting overused in these things. Overall a fun ride.
As much as this is an enjoyable series, it suffers from the same problem as the Suicide Squad comics; it’s difficult to raise the stakes without ever killing off one of the main characters. Even when the group of bounty hunters goes up against Inferno Squad, the only fatality is an Imperial probe droid.
These past two volumes — “Vol. 5: The Raid on the Vermillion” and “Vol. 6: Bedlam on Bestine” — have surpassed my expectations. Great fun overall as Ethan Sacks balances a wide-ranging crew of Empire Strikes Back background characters, originals, and Inferno Squad (Imperial special ops soldiers from a recent video game). Looking forward to the continuation in Volume 7.
Solid series of issues. The issue about Zuckuss is by far the best in this TPB. I really enjoy seeing more of his backstory. It's funny, cause of the hunters that came in Empire Strikes Back, Zuckuss was probably the one I was the least interested in. After this series, he is now one of my favorites. I also really liked Inferno Squad showing up in this. Valance confronting Vader is crazy.
Thank goodness the Valance/Jyala romance is over and we seem to be building to more of a Boba-centric arc after the events of War of the Bounty Hunters.
Bit of a transitional volume, with no major status quo shifts. Zuckuss remains the MVP of the crew, though I feel like Alyssa Wong had a better handle on him. Sacks' major strength is in keeping momentum up without making things confusing - a challenge in any team action book.
This wasn't especially brilliant, but I really like what Sacks has done with Valance - his story is what keeps me coming back to the Bounty Hunters line. The other characters can be hit or miss for me.