The Multiverse has all but fallen to compleation. The final and only option is one all-or-nothing attack. March of the Machine brings the whole Multiverse to the last stand in this epic team-up against the ultimate evil.
Puerto Rico born and New York raised, K is a lifelong fan of all things nerdy. She drew on her love of tabletop gaming for her debut novel, THE TIGER'S DAUGHTER. An out and proud queer, she lives in Brooklyn with her partner.
Elspeth, Karn, and Teferi are all cool. 10/10. Fantastic. The rest? ESPECIALLY Chandra? Yikes. But at the very least, there's some good side stories. The New Capenna one especially was good. "I love you until the ink runs dry" "I love you until every canvas is filled" made me tear up in the middle of a work shift. All in all, the story suffers from stakes that exceed what the length of the book allows. But, at least I'm done with New Phyrexia, after all this time. Now we delve into the new. We see what Wilds of Eldraine has to offer.
Okay, it's been a week of thinking about all my feelings on the Phyrexia: All Will Be One (AWBO)/March of the Machine (MotM) storyline, but here we go:
Initially, I wasn't super upset with this, to the point where my initial star rating of both novellas were four stars. But then I ruminated more on specific actions/characterizations, picked over plotholes, and eventually came to the conclusion that - as a GO-GO-GO action saga - AWBO/MotM uses that action to distract from the fact that the story is really badly written and just doesn't make sense overall. That's when I changed the rating to two stars and why I'm now writing this review.
There were some things I liked about these stories. I liked the little interlude we got with Jace and Vraska, even if it was tragic (yes, it was dumb to go after her; no, there was no way he wasn't going to at least try); I liked that Chandra and Nissa are FINALLY allowed to be together (even if Nissa is working out her own issues with Chandra being a 'walker while she has lost her own spark); and I really liked that the omenpaths open up a lot of possibilities for storytelling in MTG. But the storytelling here is just bad and I'm disappointed that is the standard the lore has fallen to because Wizards/Hasbro is so concerned with making money they've forgotten about the creative development teams and players that make Magic: The Gathering successful as a game.
It only took 4 years, but they finally formally walked back the War of the Spark bullshit with Chandra and Nissa. I think they overdid it and the final episode here was pretty painful, but I'll take it if for no other reason than knowing how much the mere existence of that relationship pisses people off.
Even if poorly written, any inclusion that potentially drives away regressive chuds from this community is a net positive for the game.