King Arthur is back! And he's a mutant! The island of England is mapped and described. Much has changed after the bomb struck. Human life is nearly extinct and Britain is now divided into eight kingdoms, all ruled by intelligent mutant animals. But all is not well. Feuding between the kingdoms promises civil war, then there are the rumors about a human army invading the waste lands. The realm needs a leader. A man (or mutant) who can unite the people and restore a nation; King Arthur!
This was a truly fantastic "old school" role-playing game supplement.
Yes, it is a rehash of King Arthur...and yes, that's been done, done again, over done, and also done...but for some reason, it really works in this setting. Perhaps it's some type of Disney's "Robin Hood" nostalgia creeping in, but playing through/running a campaign about the rise of King Arthur whilst simultaneously playing mutant animals in a post-apocalyptic setting really, really, really appeals to the gamer in me. There's something magical, forgive the pun, about running around in chain mail armor on a motorcycle (or even better, giant...mutant...riding...snail) with a long sword and a 9mm pistol, as well as an assault rifle and a shield.
I, for one, feel very inspired to run a game featuring the rise of King Arthur and his leading the effort to rebuild the post-apocalyptic world.