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Holub on Patterns: Learning Design Patterns by Looking at Code by Allen Holub

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Most programmers learn by looking at computer programs. This book teaches you design patterns in exactly this by looking at computer programs and analyzing them in terms of the patterns that they use. Consequently, you learn how the patterns actually occur in the real world, and how to apply the patterns to solve real problems. This book also looks at the broader context of OO (Object-Oriented) design and how the patterns solve commonplace OO design problems. It covers many of the principles of OO design - principles not covered by most books on Java - and shows you how to apply these principles to make your code easier to maintain and debug.

The existing books on design patterns take a "catalog" approach, where they show the individual design patterns in isolation. This approach is fundamentally flawed because you can’t see how the design patterns actually function in the real world. The patterns in real programs interact in complex ways, working in concert to solve many problems simultaneously. By seeing the patterns actually applied in a realistic way, you can really understand how to use them in your own code.

Paperback

First published September 27, 2004

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Allen I. Holub

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Profile Image for Tim.
332 reviews3 followers
October 17, 2018
I spent too long not reading this book when it was published 14 years ago, that now its advice send a little dated, and not clearly enough presented for my social-media-atrophied mind. I couldn't over look the promotion of Singletons.
Profile Image for Drake.
85 reviews
June 23, 2010
This is a very useful companion to the Gang of Four, with much more expressive examples of the design patterns presented in their canonical work.
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