This book is awesome and should be required reading for those hoping to comprehend the American Pacific War experience. The late Eric Hammel had started this project, a complete history of the Guadalcanal Air campaign , and at his passing another great Air Power historian, Thomas McKelvy Cleaver took the extant notes and finished the job. The result is a great book and a wonderful addition to the Historiography of the Guadalcanal Battle- America's first Island Victory in the great reconquest of the Pacific from the Japanese. Hammel had a mountain of sources, Diaries, Documents and most especially interviews with many participants from his stellar career as an Military Aviation historian- he may have seen this as his final masterpiece. Cleaver takes up the tale as another highly respected Aviation author- using his knowledge of more recent finds and Japanese sources. The result is a narrative that make you feel like you are right along for the battles, as the Americans at the end of a long and tenuous logistics path- fight the Japanese- also at the farthest extent of their new empire. It would turn out that what was dripping out of the American supply system- with Europe given max priority- was still a massive flow compared to what the Japanese could wring from their own coffers.
Whilst many have read about the land war on Guadalcanal, this is the first time I've read the day to day sorties that rose from the airfields the Americans were so straining to capture. Code named "Cactus" for it's position as a thorn in the Japanese perimeter, the fields were kept stocked with new Aircraft from first the Marines and the Navy and eventually the Army Air Corps as well. While ships did the heavy lifting of supplies, some essentials were also supplied by air to the base, as well as first a trickle, and then a stream of pilots to stay operational. American air power was sort of born in that South Pacific maelstrom , the job of the Marines and GIs on the ground- just to hold the airfields so American aircraft could do the real job. The Japanese, for all their experience and capability at Air, Land and Sea warfare, were unable to either supply their land troops enough to take back the airfeild, or mount a killing blow from the air. This was to be the last time the two sides would be as evenly matched, for the Japanese could only produce a hundredth of the Americans' Industrial output, and only a tiny fraction of the pilots needed for real mass aerial combat. In this book the reader sees the Empire bleed out before their eyes in aerial battle after battle- many tactically Japanese successes-but strategically mortal..
There are a few adult themes in this book, and some graphic injury passages, so this book is for the Junior Reader over 11/12 years. For the Gamer/Modeler/Military Enthusiast, this book is a great resource, both directly- for creating dioramas/scenarios- and for really fully comprehending the campaign. If the gamer wanted to get all meta- you can marry up the aerial and the ground campaign (obviously those times that the Aircraft were used to attack ground troops would qualify) and fight the whole campaign simultaneously - but that might be too much. The gamer can get all the Blood Red Skies/Aces High/WWII Aircraft Rules scenarios you want- as long as you have attacking shipping as a possible option (Cruel Seas/Victory at Sea?) -as that was a HUGE part of the story. There are also several ship to ship battles- with some air participation- so many options. The modeler gets a lot of diorama/build ideas- although you will need colour resources as all the books good photos are black and white. For the Military Enthusiast, this book is a great insight into perhaps the Pacific War's most important Campaign- the one where the Republic struck back against the Empire- learning to harness technology(Aircraft/Aircraft Carriers/RADAR) and firepower to dominate the seas- and skies.