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Cocoa Programming

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This comprehensive book covers virtually every aspect of Cocoa application development, from the tools used to build programs to sophisticated multimedia and low-level implementation details. Topics ranging from client-server networking to game development are covered. Examples that can be used directly in application code, and a companion Web site provide a treasure chest of reusable objects that illustrate the best practices developed through years of use.

1272 pages, Paperback

First published September 20, 2002

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