Robert (Lynn) Asprin was born in 1946. While he wrote some stand alone novels such as The Cold Cash War, Tambu, and The Bug Wars and also the Duncan & Mallory Illustrated stories, Bob is best known for his series fantasy, such as the Myth Adventures of Aahz and Skeeve, the Phule's Company novels, and the Time Scout novels written with Linda Evans. He also edited the groundbreaking Thieves' World anthology series with Lynn Abbey. Other collaborations include License Invoked (set in the French Quarter of New Orleans) and several Myth Adventures novels, all written with Jody Lynn Nye.
Bob's final solo work was a contemporary fantasy series called Dragons, again set in New Orleans.
Bob passed away suddenly on May 22, 2008. He is survived by his daughter and son, his mother and his sister.
More Phulishness from the warped minds of Robert Asprin and Peter Heck. The usual cast of characters are given the task of finding an invisible "enemy" on the Zenobian home world. As usual, Gen. Blitzkrieg is out to destroy our intrepid hero while Col. Battleaxe is trying to defend him and his company of Legionary misfits.
The story is up to the standards of the first two books and thoroughly enjoyable. Of course, there's a plot twist near the end which took me by surprise. A fun read!
I had not intended to continue with the series but I found myself away from home and "Phule Me Twice" was to hand. It's more of the same as Willard Phule/Captain Jester battles seemingly impossible odds only to come out on top. The fact that there are two Phules involved for a period adds to the general air of confusion. The planet Zenobia (already featured in the series) suspects that it is being invaded but is rather short on evidence. The Omega Mob are promptly dispatched to determine what the hell is happening. Meanwhile, back at Legion HQ, General Blitzkrieg continues his one-man war against the Omega Mob - this time he's convinced that's he has finally outsmarted them. And, for a time, it appears that he has ... All is well at the Fat Chance Casino until they find themselves suddenly rudderless and one Phule down. You need to read this series in order or it will make little or no sense. I got a couple of chuckles out of it, particularly in relation to the Church of the New Revelation, popularly known as the Church of the King. It turns out that the Zenobians are less than impressed, they've got their own 'L'Viz! 3 Stars.
I enjoy these books. They are a lot of fun. I mean they're goofy. At one point Phule has to call customer service of the robot company and doesn't get any satisfaction, so he just buys the company and fires everybody in the Complaint Department. I mean if that's not the fantasy everybody has I don't know what it is. This book is just goofy fun with it on the nose jokes. Characters like Major Botchum, so we know we're going straight for camp. It's just a fun read it's entertaining and silly. It's a space adventure without the typical aliens everywhere it's just how you would deal with situations if you had a lot of money and can buy whatever you want and yet you're still a decent person who cares about those under his command. I'll read the last two in the series because they're entertaining.
Captain Willard Phule and his company of Legionary misfits are sent to the Zenobian home world to investigate a race of mysterious beings who have been detected surveilling the Zenobians, but who cannot be detected themselves. Of course, Gen. Blitzkrieg does his best to sabotage the mission by placing the obnoxious, incompetent Major Botchup in command. Meanwhile, people are trying to kidnap Captain Phule from his casino on Lorelai, unaware that he left a robot double there in his place.
This book, like the rest of the series, was a lot of goofy, pun-filled brain-candy. I’m glad I found these audiobooks from my local library because I like the series, but I don’t like it enough to spend money on the ebooks.
Another pun-filled adventure with the general still trying to sabotage Phule on his next assignment. Meanwhile, someone is trying to kidnap him from his casino on Lorelai, not realizing his robot double is there. Meanwhile on Zenobia, Phule is relieved of command by Blitzkrieg, placing Major Botchup and his Lieutenant Snipe in command. It soon proves out how appropriate their Legion names are when things get chaotic. And yes, the Omega Company is not the author of all the chaos.
This is a book I very nearly gave up on after the first few chapters. It seemed like just more of the same from the previous books in the series. That was then replaced by a story about an overbearing authority figure that the main characters need to subvert. However, I stuck with it, and I was pleased with the final result. Aspirin and Heck break their formula some to give readers a new style of Phule adventure. I’m glad I stuck with it.
A enjoyable book. Light hearted with some dated terminology and a book that shows its age, but the humour is still just as relevant and interesting as when it was first written. I recommend this bookmand the rest of the series - just make sure you read them in order because they feed from one to the other and then they will double back and remind you of other incidents that took place early. All fun and games, so sit back and enjoy.
Book 4 of Phule Company. Oh boy, this has a lot going on. The entire book is provided after problem, but not to worry our mega rich captain is on the case. Another great example of a classic that will keep the pages turning. If you enjoyed MASH back in the day, you’d love this series. Overall, a wonderful military style book that could as easily mirror all of the shows about military incompetence out there. I highly recommend this series.
Phule's company gets assigned to help the Zenobians combat an invisible potential enemy; meanwhile, General Blitzkrieg continues his attempts to discredit Phule, this time by replacing him. The plot works well, with various and sundry threats coming at the protagonists, to be resolved in the last couple of chapters. The book probably works as a stand-alone, but it feels like a sequel to _A Phule and His Money_, in which some of the elements that are key to this book's plot are set up.
Descent book. The parts were all in play. The characters were firing on all cylinders. The wacky robot finally delivered some entertainment. The general was a jerk, as usual.
While not brilliant, it was interesting. The major running around adding his vast knowledge helped the book move along...
Meh. I like Captain Phule and the concepts of the Omega Company but this one took me a bit to get through and I wasn't really enjoying it. So it's goodbye to this series and on to something else. I wish that Asprin had been the one ultimately writing this series as he was much better at it. 3/5 stars.
A fun, if some what confusing story. When everything that can go wrong does, but ends up for the good of all - that's the plot. Lots of character point of view switches. A few loose ends. A bunch of very ridiculous puns/jokes/situations.
For the series this was probably my least favorite, but it could have been just me at the time. My mind did have some trouble keeping up and focusing on the story, but it was still a decent read. I like the series.
The series is kind of losing its sparkle, the main cast is basically becoming to immune to any plot situations and are infallible geniuses that do everything perfect and everyone loves them for it. Going to finish the series but I hope the last few books improve
This is the last book I will read from this series. I almost DNF it. The first half nothing happened and the second was stalling so bad, and had so little action (if you read the last fifty pages you’ll get everything. My patience is gone and the humor is worse. One and a half stars for me.
Typical for this series: stupidity is a major story driver and the ending is insanely convenient. Still, the book was fun. I don't regret reading it but will likely never read it again.
We meet a new alien race in this book, and the technology continues to be laughable. It's 1990's tech in space, almost no new ideas at all. But the characters are fun and these are easy reads.
I had a good time. The way the series is set up, it is almost like one long continuous story with comic episodes that just happen to be book-length. Asprin knew his funny stuff!
The series continues to delivery fun, wit, and just solid story telling. 5 stars but I do admit this one has was not quite as good as the rest. Still very well done and time well spent.
The fourth part in the Phule's Company series was quite a funny read. there were some parts, i really laughed out loud. the jokes weren't really new, but the in the context they were delivered, they took my somewhat by surprise. as for the plot, phule has to uproot his company again. this time to help the zenobians, the race, phule himself discovered in the first part. the one thing, i thought wasn't as good, was, that some things of the story weren't explained quite that well. I'm not sure, if the 5th part, is going to start up were we left of, if asprin and heck hold true, then i think it will, but - Caution: spoilers ahead -
another thing that irked me, was that the ending seemed kinda rushed. it wasn't new. all of the phule's company books, have kinda lucky endings (so far). but often the conclusion of the plot was rather more luck than brains. after four books, it's kinda boring, to know, that all will be well on the end. that shouldn't read as bad as it sounds. the fourth part plot was more spread out than the others. because - Caution: spoilers ahead -
all in all, i liked it more, than the last one, and with this i'll start the next one.
These books just keep getting better and better as the Omega Mob continues to get into situations that seem to have no solution, yet somehow they come out on top. Although Asprin described in the third book in broad terms how Android Phule was programmed, it was not until the conversation between the Rev and Android Phule that you get a graphic demonstration. Plus the robot camouflage in this book. What a concept! You could have bowled me over when Android Phule did not see Street in his camo hat. I also loved the introduction of different ideas as to the possible identification of The Hidden Ones. I never considered that there might be aliens whose range of sight and hearing might differ so radically from humans that one could neither hear nor see the other, which is just one idea among many Sushi came up with. Something to think about. And then there was the juxtaposition of the problem encountered on Landoor with dozens of King lookalikes which turns into an asset and a solution to a Major problem on Zenobia. Asprin's mind works in strange and mysterious ways. I thank him for using it to supply his readers with amusement and fun.