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Metaprogramming GPUs with Sh by McCool, Michael, Du Toit, Stefanus (2004) Paperback

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This book presents Sh and demonstrates the application of the data abstraction and modularity features of C++ to the organization of shaders and stream kernels. Readers should be able to start writing advanced, modular shaders and stream functions using Sh within a day.

Paperback

First published July 29, 2004

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Michael McCool

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