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Trinity

Trinity by George Effinger

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Epic Science Fiction In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, mankind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy. At the center of the conflict stands a new breed of humans men and women with psychic powers whose actions will determine mankinds ultimate fate. At a New Low Price! The new Trinity Softcover Edition makes this epic storytelling game accessible to everyone in the universe! The books soft cover and traditional spine allow White Wolf to lower the retail price to an unheard of $14.95! An added Story So Far feature allows new players to jump right into the compelling Trinity back story. And best of all, the same critically acclaimed setting and streamlined rules remain from previous printings ready to take players to the stars.

Hardcover

First published February 11, 1997

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About the author

George Alec Effinger

208 books222 followers

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5 stars
16 (28%)
4 stars
20 (35%)
3 stars
7 (12%)
2 stars
11 (19%)
1 star
2 (3%)
Displaying 1 - 3 of 3 reviews
Profile Image for Garrett Henke.
164 reviews
July 14, 2019
One of the greats, the original Trinity RPG from 1998 was truly an extraordinary work from White Wolf. The color section, told from an in-setting perspective, is some of the best and immersive RPG writing of all time. A new edition is on the edge of release (the PDF is already out for Kickstarter backers) but I suspect nothing will come close to the original.
Profile Image for Francisco Becerra.
868 reviews10 followers
February 10, 2020
Pure SF. Pure adventure. Intrigue, space exploration, wild gadgets, powerful threats... This game has everything of good SF. It's not very deep, its history has a lot of obvious plotholes, maybe too World of Darkness meet high futuristic adventure, but overall is a fantastic experience.
Profile Image for Cthulhu.
31 reviews
August 16, 2009
Good, solid RPG.
1st version of the rules, before the change to d20.
1st use of the rules [that I know of, in 1998:] that underpinned White Wolf's New World of Darkness [and strikingly similar to what Shadowrun v4 uses - Hmmm:].
Displaying 1 - 3 of 3 reviews

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