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Practical Parallel Rendering

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Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

384 pages, ebook

First published October 1, 2009

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About the author

Alan F. Chalmers

15 books28 followers
Dr. Alan Chalmers was born in Bristol, UK in 1939. Despite beginning his academic career in Physics, Chalmers is best known for his work on the subject of the Philosophy of Science. He is most noted for his best-selling book "What Is This Thing Called Science?"

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