Written by developers of successful games who want to sharetheir insights and experiences with aspiring developers Includes a FREE version of The Games Factory createdespecially for this book that allows readers to save and trade.GAM files with other TGF users Detailed tutorials and in-depth definitions of terminology and concepts, provide a real understanding ofthe development process and explain the basics of image creation and sound. Also teaches how to useTGF to create screen savers and other useful applications Covers the history of computer games from where they began to where they re goingCD IncludesThe Windows CD includes a free version of TGF, sample games to play and explore, useful image and sound utilities, and other valuable tools and assets for a complete game creation package. The games created with this version of TGF can only be saved as .gam files to be played on machines with TGF.Luke Ahearn is the owner of Goldtree Games, the creator of Dead Reckoning and Sorcerer. He has alsowritten a number of articles for the game industry and is the author of the forthcoming Designing 3D Gamesthat Sell. Mike Whalen has worked in the games industry for seven years as a writer, art director, and designer.He resides in New Orleans, LA.
I was born in New Orleans, LA and moved to Central California for a while. I now live in Georgetown, Texas.
I am a successfully published author of both fiction and nonfiction. Many of my nonfiction books are in their 2nd, 3rd, and 4th editions.
I am a lifelong artist and prop builder. I have created countless websites, logos, murals, and more. I have decades of professional game development experience in lead positions; designer, producer, and art director that range from AAA first person shooters to mobile and web-based games. I am expert in Photoshop and various game editors.