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Engaging Learning: Designing e-Learning Simulation Games by Clark N. Quinn
Engaging Learning is the hands-on guide to designing learning programs and specifically simulation games that engage and educate - the type of learning we need. Illustrated with case studies, the book shows trainers and instructional designers what they have to know to create e-learning games and suggests how to do it on a budget and on a schedule. Engaging Learning also shows why this process can improve completion rates and garner rave reviews from learners. Using this revolutionary process, even the most inexperienced trainers or instructional designers can feel confident tackling the design of their own simulation or learning game.
- GenresEducationGame Design
Mass Market Paperback
First published May 1, 2005
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Displaying 1 - 2 of 2 reviews
August 17, 2007
A great survey into the philosophy and science behind Simulation Game Design. Does an excellent job tying Cognitive, Psychological,Socialogical and Kinistetic together to illustrate why gaming works so well. For someone just entering the field or philosphy this is a great introductory text book on Engaging Learning.
June 3, 2012
Reading this book for the class I'm currently in. The author seems to have a bit of an ego...conversational style is nice but he talks about people like you will remember who they are (he references them in his backstory of an introduction). Concepts covered are solid and is a great start for anyone looking to enter the world of instructional design, and a good reference as well.
Displaying 1 - 2 of 2 reviews


