I picked this up because of how much I enjoyed the author's other series.
Ambrose is a Vampire Lord. He lives in a large castle that is sparsely decorated and has very few friends. Word of Fates, his favorite VRMMORPG game is shutting down, and he wants to be there on the final day and enjoy his castle.
The last day goes about the way you would expect it to go. Players flock to the casino to gamble away their last gold coin, and they dump their precious legendary and mythical items for pennies on the gold. Ambrose, for reasons he can't explain, gobbles all these items up and finally decorates his castle the way he always wanted it to be. On top of that he wins at the casino.
The last day comes and goes, but Ambrose is still there. Even more, his NPCs James (a vampire) and Carla (a succubus) start saying things without being prompted. While all this was going on I was thinking to myself, "Please don't let this be another stuck in the game story."
And I'm happy to report that it isn't. At least, not entirely. I won't spoil anymore of the story. Ambrose is a good character. His friends Azer (why didn't he add the L at the front?) and Boro are less so. The book almost feels like a social experiment where expectations are turned on their head. It's like waking up in the morning and the sun doesn't rise. Once something significant enough throws you off your game, all bets are off.
The editing is fine, and the characters are very well drawn. I'm unsure where the series is going with this story, as I expected Ambrose to do something like get angry and kill all his guests. Nope. There's a bit of action at the very end but that's it.
Having said all that, I still enjoyed the book. 5/5*