This is meant to be a story about how gods, religions and beliefs stay true and constant. This is meant to be a story about a post-apocalyptic, dog-eat-dog world, where its inhabitants must scrounge to survive.
Stretch Wilson and his dog fall down a hole in the great, centuries-old rubbish heap called Bloom's Mount and find there a concealed room. With the help of Ty and Reeba they explore it and find it to be a long-forgotten room containing artefacts from 'Before Times'. Here, Stretch touches a statue of Egyptian God Horus, and is possessed by him, and only Stretch can save the word from the power across the water, his brother of darkness, Setekh.
When reading I couldn't think of this novel as anything other than a poor attempt to replicate the mastery of Philip Reeve's Mortal Engines world. It was suspiciously similar, right down to the quirky names and mixture of old and new technology still in use. Except it didn't work - this world was plunged into a really interesting subject but was poorly executed, especially disappointing when you read that Graham Marks actually went out to Egypt to do some research.
Much like the story, the characters were flat and uninteresting, their stories not quite being wound up at a disappointing and anti-climatic end. The author's use of hyphens and ellipses was infuriating.
I will be donating this book to the library where I work - I have a feeling that the kids would enjoy it more than I did. Egyptology is such a fascinating mythology, but this...was a bit naff.