Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You’ll get a complete introduction to three free tools created specifically for artists and the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects.
Enseña a programar en los dos frentes mas fuertes de la programación interactiva (Processing y OpenFrameworks). El único problema que tiene es que se esta quedando atrás, estaría bien una versión actualizada.
excellent springboard into all kinds of new creative areas. aside from the main content, the interviews and bibliography are a great source for new ideas