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Game Character Development with Maya

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A comprehensive guide to the game character development process, from conceptualization to animation, uses informative narratives, hands-on tutorials, illustrations, and screen shots in order to teach the intermediate programmer how to use Maya, a popular 3D software. Original. (Intermediate)

793 pages, Paperback

First published November 22, 2004

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About the author

Antony Ward

11 books

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