I received this book for Christmas when I was probably 12 years old. I was completely obsessed with all things Disney, and Aladdin was (and remains, incidentally) my favorite Disney animated film. I loved the beautifully animated characters and the exotic setting, the thrilling music and the great story. I think I must have looked through this book a hundred times or something, and did several drawings based on the illustrations, but never actually read it until now, which I did as I'm working my way through a lot of my art books.
Um, so, the writing in this book isn't very good. In fact, it's kind of terrible in parts. But the artwork is still fantastic, and it does provide a little insight (albeit understandably dated) regarding the making of this excellent film. The organization is a little confusing, with each chapter focusing on one of nine major characters, as well as one usually unrelated aspect of filmmaking. The writing seems really disjointed and odd at times, almost like it's trying to be a really casual read, but it comes across as kind of sloppy and confusing. I understand John Culhane has a history of writing about animation, especially about Disney (to the point that one of the characters in The Rescuers was named and modeled after him), which made me wonder why and how he could write this book so awkwardly. Another interesting and kind of ridiculous thing to note is how the voice actors are all referenced by name and photograph, except for Robin Williams, who so famously provided the voice for the Genie (as well as the Peddler in the prologue scene). Apparently there were some legal issues regarding Williams's involvement with the studio at the time of writing, reportedly due to his concurrently making a film for another studio or something, but the lengths to which the author went to mention the actor without actually mentioning the actor were kind of a stretch, sometimes even quite laughable(he was once referred to as "the chap who signed a contract to do the voices of the Genie and the Peddler"). It was also kind of odd to me that there were some elements of animation unique to this film that weren't even mentioned, and which a lot of fans must surely have heard about over the years. It seems strange that a book about a film would leave out some of the artistic innovations that made it stand out when it was being produced. It did mention some of the technological achievements, but neglected to point out some of the great hand-drawn elements that make Aladdin such a beautiful work. Some of the details about the actual story and characters are inaccurate, but I'm a little bit willing to overlook that since it was written before the film was released (but not before the author saw it...). Having said all this, however, the artwork throughout (not counting the stilted captions) is still as stunning as ever. It includes some very rough sketches and character concept art, some more cleaned-up animation and model/reference sheets, and of course some beautiful finished frames, including some full-page illustrations, as well as some photos of the cast and crew. The excellent work of Glen Keane, Andreas Deja, Mark Henn and other giants of Renaissance Disney animation are represented, and it's great to have so much artwork in one nice, little volume.
I loved this book SO much as a kid, but that was when all I cared about was the actual artwork and didn't bother to read the narrative that accompanied it. The art is still fantastic, but the writing itself is pretty weak, which is a real bummer. This awesome movie deserves the full Art Of book treatment, as several Disney films following it have been given.