Presenting the complete TMNT stories in recommended reading order, including one-shots, crossovers, and event series. Everything a beginner could need, everything a diehard could want.
Tensions grow in Mutant Town as old friends and enemies return, and new friends return older! Karai searches for two new powerful mutants who could tip the balance of power in New York City, and a familiar character from the future arrives with a most unusual quest. Plus, the return of Casey Jones, and Bebop and Rocksteady! Then, when Jennika comes face to face with the person who almost killed her, will the other Turtles be able to stop her from exacting revenge?
Plus, the Shredder returns! Oroku Saki has been to hell and back, but will he now come to the Turtles as friend or foe? Meanwhile, April makes a stand against Baxter Stockman—with dangerous consequences—and the Mutanimals take drastic steps that will put them on a collision course with the TMNT! And Jennika is back for another solo adventure descending into the depths of Mutant Town to unravel a terrible mystery affecting its citizens!
Collects Teenage Mutant Ninja Turtles issues #113–124 and the Jennika II miniseries.
One of the most exciting and talented creators working in comics today, Sophie Campbell has made her mark on IDW books such as Teenage Mutant Ninja Turtles and Jem and the Holograms.
A graduate of the Savannah College of Art & Design, Campbell began her career writing and drawing independent comics primarily focused on the lives of young women from all walks of life, including Wet Moon, Shadoweyes, and the Abandoned. She further proved her versatility as an artist when she began drawing the Teenage Mutant Ninja Turtles for IDW, where her kinetic action sequences and distinctive character art were a hit with fans and critics alike.
Campbell was brought on as the first artist on the IDW continuing series Jem and the Holograms, where she was responsible for the modern redesign of the characters and establishing the unique look of the comic. Her work on Jem with writer Kelly Thompson was so well received that the two were profiled by the New Yorker in 2015.
Campbell continues to work on several projects for IDW, as well as her own creator-owned independent comics.
Unlike the first arc-era of this ongoing series, that almost worked like a retelling of classic stories like Ultimate spider-man. It now more than ever focuses on sociaty. Which in someway has always been beneath the shell of what tmnt has been about. Being accepted. And now it's not just about being accepted in the human sociaty but in the mutant sociaty that has been formed around them.
The storys feel more cozy now more than actionpacked. You still get your action. But I feel more for the quite moments now.
My reading of the fantastic rebooted TMNT franchise by IDW continues! Truly this has been in my view one of - if not the best - versions of this beloved franchise I've seen since the original. The question now is that over 100 issues in, as the status quo keeps changing, how do the creative teams fare taking the story forward in new directions? Let's find out!
This edition is covering issues #113-124 and is helmed by the very talented Sophie Campbell who I have to say, has proven herself thus far to have both a deft hand with this world and its characters but also been able to tell some very compelling and deeply human stories - which is a big part of what a lot of people have traditionally loved about the TMNT world, the best parts of it have been the ones that are not just an action adventure but have depth and emotion and layers.
This edition and review are also covering the 6-part second arc of the solo series for breakout character Jennika, the newest member of the Hamato Clan, as she struggles to find her place as both a mutant and dealing with the fallout of that + her place in the newly founded Mutant Town. In this series, Jennika is on the hunt for something affecting people in Mutant Town and finds herself involved with a myriad of characters and is eventually trapped and forced to make an impossible choice - she must now confront her violent past to find a way forward. An interesting choice made by the team behind this is that there is a split of two different styles through the series - there is part of it that is in the style of the main series it has spun out from but there is also a more funky (can't think of another word) and brightly coloured style that is used and frankly it works quite well to differentiate it a bit. Overall I found the art and story to be quite compelling and well paced. The action is fluid and fast-paced and the quieter moments are nicely crafted and balanced between the more personal moments for our heroine and the darker moments that challenge her sense of self and her purpose in the world.
Meanwhile, in the main series, the story of Mutant Town continues as everyone tries their best to hold this fragile world together in their walled off little bubble, surrounded on the outside by a city of humans that is afraid of everyone within the walls and a Mayor in the form of the ever-hateful Baxter Stockman constantly looking for a way to profit and gain from and also bring down Mutant Town. April O'Neil gets a good chunk more time in this volume as she finally confronts Baxters machinations head on and has to face more than a few dangerous consequences with fatal implications; we also have the TMNT trying to keep the peace as they run their Splinter Dojo and act as a calming and guiding influence as well as helping out in an informal peace-keeping/policing role when no one else can or will. Raphael and Casey Jones find themselves at odds as Casey wallows by his lonesome and likewise, Leonardo finds himself floundering as everyone seems to have a role and purpose and he is not sure where he fits in anymore since he doesn't feel much like a leader anymore - something comes that might be good for both wayward sons but only time will tell. We've also got the return of Bebop and Rocksteady and Tokka and Rahzer as well as Karai acting in the shadows to "recruit" mutants (whether they want it or not) for purposes unclear, but clearly nefarious! And last but not least, we see the actions of Old Hob finally cross lines, including working with Karai in secret, and forces his Mutanimals to come into a major collision with not just the TMNT but Mutant Town itself as people who were giving them the benefit of the doubt, now have nothing but rage against the Mutanimals - all begging the question of what will be the face of Mutant Town when the dust settles. On a side-note, there is also the introduction of a time-travelling member of the TMNT extended family who makes her entry into the narrative with the implication of many repercussions down the road. And alongside her, we see the return of the dreaded Oroku Saki who has recently been through Hell (literally) and is now back with a mission to help his former foes, the Turtles, but how does an enemy as reviled as he was, gain forgiveness? We'll have to follow the story ahead to see if he succeeds or fails in this endeavour.
Oh and there's even one hell of a rocking "battle of the bands" happening in the midst of it all as Jennika makes some new friends who form a band together - the whole story thread adding one more layer of just people living life in Mutant Town and making it seem like a more real place with real people!
WOW! That's a lot going on and you wouldn't think they could fit this much into 12 issues of a comic, but the IDW TMNT division and the creative team on this series do with aplomb! I am clearly a big fan of the franchise but you have to bear in mind that this also can make me a very harsh critic if something beloved is handled poorly - but it's not just me, the ongoing success and great reactions to this series prove that they're doing something right. There is a remarkable density of stories being told for a comic medium but the huge cast of characters, the multiple angles and events and handling of the broader over-arching story arcs are kept together extremely well in my opinion and this volume has been one of the best since the whole Mutant Town storyline kicked off and does a nice job of dealing with some long-running threads that then lead to newer threads but it feels naturally a part of the ongoing narrative and not as if one is being led from cliffhanger to cliffhanger just so you HAVE to keep reading - a trend in many modern franchises that irritates the hell out of me. I want to know more because your story and characters are great, not because there's some mystery that you refuse to explain. The art as always is stellar and the style they've broadly maintained has been one I've loved since the beginning and the more it settled and cohered into the one we've now gotten used to with this incarnation, the more it has become a kind of cozy, familiar vibe and for that I give the art team here and before kudos for keeping their pages dynamic, alive, vibrant and wonderfully expressive - no mean feat considering that almost the entirety of the cast is non-human and portraying the varying emotions and experiences with them all continues to impress.
Bottom line: It's damned good! I recommend it to everyone, besides of course recommending the series itself to anyone who likes a good story!
Another absolute banger. There's so much plot that if I were to talk about it in detail it'd be quicker to read the book.
The thing I was waiting for in the last volume happened and I loved it. And if one of the things talked about happens then that will be so interesting (vague for the sake of spoilers).
We learned even more about Jenny's background. The more I learn about different characters the more I get sad that we're closer to the end of the entire series.
More wrinkles added to Hobb's character. It doesn't make up for being an utter dick up to this point but it at least gives him a good motive.
Since I'm not a huge comic fan I don't know of Sophie Campbell's work but I'm loving what they're doing here. Instead of it just being about some sort of conflict there's much more humanising of all the characters which makes for such an enjoyable experience. I get to the end of a book and want to find out how they're relationships will develop further, how a mysterious aider will reveal themselves and if forecasted events will happen and why. It's such a shame this series is drawing to a close. It's been my favourite comicbook story in a long time and I truly can't see it dropping the ball
The new focus is growing on me now and while the stories are less frantic and epic in scale, they are more personal and about a society/culture forming. The artwork is probably the best it's ever been with some really distinct styles - I particularly liked the artwork in the Jennika focused story. Speaking of Jennika the character feels more related to the original ninja version now, or at least justified why she seemed different as a ninja.
I'm slightly concerned at how the main turtles don't get as much screen time but they all have important moments and contributing in different ways. Casey Jones also rarely features apart from an unsettling scene which suggests a darker story ahead for him. And where are the villains? This book used to be overflowing with them. I hope it's all set-up for something bigger down the road but I can see how this must have been taxing on a monthly release instead of bingeing it in this format.
Mutant rock band competitions and yet another time travel story (which feels unwise with the great "last ronin" timeline out there) may not be "thrilling" but it's heartfelt and looks great
The series has unfortunately devolved into fully fluff material with limited substance and dull worldbuilding. I always imagined a post-Splinter TMNT could have been interesting and fertile ground to explore, but the series now has to juggle a myriad of supplementary characters that really just drags things down. Collected in this volume is the second miniseries featuring the newest ninja turtle, Jennika, along with issues #113-124 of the ongoing series.
There's a lot going on in this volume that is pretty unrelated to the typical TMNT stuff - Mutant Town continues to find its place in the world, April resumes working for now Mayor Baxter Stockman, and Oroku Saki's redeemed spirit has returned from hell. It's all pretty bizarre stuff that feels incongruent with the more toned down start to the series many volumes ago. There are some cozy moments that feel like classic Ninja Turtles, but those moments don't cover up the dearth of true character development. Not sure if I'll continue on with the ongoing series any more since not much of it has appealed to me for a while now.
I read these volumes as they’re released, but that’s so far apart that I completely forget most of the details by the time I pick up the next one.
While Campbell’s run is certainly not as appealing to me as Waltz’, I did quite enjoy this volume! The Jennika miniseries was entertaining enough, but the main story actually had me pretty invested! After 13 volumes of intense world-shattering wars, two volumes of smaller scale, family-based problems is a breath of fresh air.
It definitely got more woke, but it isn’t quite Disney level, so I can deal with it.
Many characters have big moments & it really just made me feel like I knew them better.
DNF There are few better ways to ruin a good franchise then force feeding woke content into the main story. This was not needed. Even from a story perspective it's a horrible idea, introducing a new garbage character and immediately forcing woke content into the story and ruining Jennika's character is stupid. The whole Raph and Alopex thing is perfectly fine, and probably would have happened sooner had Alopex not been mishandled alongside numerous other side characters. But the new character exists for no other purpose aside from forcing woke content into the main plotline. Which is a shame considering how it looked like the series was finally getting back on the right track.
The Jennika II stuff is fantastic. Very different stories with different art styles but all pretty great.
Main issues and surrounding stuff with mutant town continue to be very engaging. I know they are ramping up for Armageddon Game, but I find so much of the smaller scale stories and mysteries in mutant town fantastic. A little afraid the character writing will take a back seat with something so grandiose, but this was again, just a really great read.
this focuses more on the overall mutant society than the original turtles. Still solid as I enjoy the world building but it’s a slower pace than the pre issue 100 volumes. I’m still in for seeing where this series goes and expect the pacing will pick up.
This era by Campbell continues to be not bad but very different. It is focused more on community and societal tones than action, but enough is still happening to keep it interesting.
The Short Answer A strong improvement over the previous volume. While some of the stories feel like they could be a bit more fleshed out, the overall direction is more focused this time around, and we actually see some big changes take place. While not quite back to peak form, this volume shows there is still a lot of life in this iteration of the Teenage Mutant Ninja Turtles!
The Long Answer I loved the world the last book was setting up, but it felt like it spent too much time meandering around smaller inconsequential stories. This time around things feel a lot more focused. We get a time travelling Lita hilariously disobeying Renet in a fantastic role reversal, we get a major confrontation with the Mutanimals, and we get to see the Turtles really fall into their new groove.
There were still some times in this collection that I thought things could have been a little more fleshed out, but generally it was a good ride. I also complained that too much of the previous volume was told through dialogue. Well this volume ends with an issue that doesn't include a single line of dialogue, everything is visual, and the story lands so much harder because of that. Comic books are a visual medium and should lean into that. Dialogue is important to have, but it's easy to use as a crutch when you're not sure how to show a story. Thankfully, Sophie seems to have figured that out and the balance between the two is much stronger this time around.
I still think there's a bit more growing that this version of the Turtles needs to do in order to truly be great, but it's making huge strides in the right direction. My biggest gripe is that Volume 16 hasn't even been announced yet! I'm all caught up unless I want to read the individual trades. I prefer to wait for the IDW Collections to come out, but I'm not sure I can wait that long to see what happens next...