In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey.
They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers roam the land at will, murdering those who oppose them and plundering the weak.
At the head of this pack paces the great Black Wolf of the Wood.
Is this murderous beast the underling of Gregor Zolnik, the boyar who rules this waste?
Seeking to extend his conquests by any means he can, Gregor has cowed the land of Vorostokov by relying on ruthless strength and savagery.
Are your player characters clever enough to survive against villains who are stronger, faster, and fiercer than any they've ever encountered?
The Black Wolf awaits your answer in the biting cold....
Thomas M. Reid grew up in Dallas, Texas as an enthusiastic Dungeons & Dragons player. He performed at Switzerland's Montreux Jazz Festival with his high school jazz band. After obtaining a degree in history at the University of Texas in 1989, he moved to Wisconsin and began working for TSR, Inc., a Dungeons & Dragons publisher, then moved on to be an editor for Dragon, a Dungeons & Dragons magazine. Not long after, he moved back to Texas to be a freelance roleplaying game writer.
An unusual Ravenloft module, in that it actually gives a full adventure where you can defeat a Darklord and free the land from the dark powers, this adventure is well-lain out and is easily adapted to 5th edition rules with only a few changes to monster stats. Overall, well written story and well-balanced adventure.