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Computers and Games: International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

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This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as  ​classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.

206 pages, Kindle Edition

Published May 23, 2023

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Cameron Browne

14 books11 followers

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