Angels and demons are making deals... and Spawn wants no part of it! He embarks on his own mission of vengeance against the scum of the city, punishing and purging doers of evil - old and young alike! Written by Brian Holguin with artist Greg Capullo providing legendary pencil work, Spawn: Origins Volume 15 collects classic issues of Spawn #87-92.
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
Main storyline is meandering again in its slow run tu issue #100.
This volume is essentially a collection of one-two issues long thriller-horror stories where an avenging Hellspawn punishes child-abusing stepfathers, judges with a thing for child/snuff pornography,a trio of rapists who killed their victim, a satanist looking for swapping places with Spawn himself and... Lucifer himself.
Final result is an hit and miss and I'm still wondering where the Ethan Crone's storyline was aiming to, but most of the stories where dark brutal gems and Capullo is a God among artists.
I'm loving where the cliffhanger from last volume left us: I wasn't sure how this would go, but it's so much fun. Spawn finally has some autonomy and is just really taking advantage of that right now.
It was ok. Would have given it more stars, but in every story while keeping a main story it felt like it was stalling stuff once again just to get to the point.
I liked the one where Spawn enters an abandoned house finds 3 guys and a dead girl. And asks each one to tell him what happened, and then he decided what to do with them. I liked that. Could have been handled better, especially the end, but the premise and the whole vibe was nice.
Other than that, it's like we're moving in slow motion to get answers for stuff and for Spawn to redeem himself once again!
Things slow down a little after 25+ issues of things moving along fast, still there are things happening here that will impact the story later on and from what I've heard it's the calm before the storm for big things are coming specially on issue 100.
Just kidding, although those who read Spawn would probably agree with the statement. Spawn is an incredible graphic novel series. Whether you are into comics, graphic novels, or just a good, dark story, Spawn is well worth your time.
Spawn up and quit at the end of the previous volume. Now the book is some kind of anthology series where Spawn shows up in terrible situations and meets out justice. It reminded me of The Spectre. Basically McFarlane is just killing time while waiting for issue #100 to get here. It's all fine but none of it feels like it matters.
This volume stands out as one of the most violent so far. Most of the violence is off screen, but that only adds to the horror element. It features some of the most disgusting things humans have ever done. At least there is Spawn to bring them his own brand of justice. None of these characters deserve to live. This is top-notch horror right here.