Craig made me read this. It was pretty boring and painful. Character never gets to make any interesting or meaningful choices and has no personality. You just keep going round and round the island until you finally happen to hit the right places.
Tercero de la serie de Tenopia. Los autores de esta serie de cuatro libros sobre la fuga de Tenopia escribían también libros de la serie de Elige tu propia aventura, y estos cuatro juntos no son más que una versión hormonada de cualquiera de aquellos. Hay un reino de fantasía con monarquía amenazada, hay buenos, hay malos, hay aventura y peligro. Estándar. En su día me gustaron los cuatro que componen esta serie y su tetralogía hermana, la fuga de Frome
This is the first Choose Your Own Adventure-style book I've ever encountered where every single choice is to go in a direction, and one of the few where there is a single ending that the reader is trying to reach. It's not necessarily a bad idea, but the execution of Terror on Kabran is incredibly frustrating. Initially the choices are blind, but the book quickly has you walking in circles around a vast continent, repeating sections six or seven times because you're only being given the option to head to a place you've already been instead of the direction you want to go. Randomly you'll be abducted by birds, alien cavemen, or space pirates, escape from them in the same manner every time, and be dumped at another place you've already been, then once more wandering off and desperately trying to figure out how to reach a passage you haven't yet read. It's repetitive, dull, and by the end I was entirely skipping the text to flip through strings of page turn prompts in an attempt to reach anything that could remotely point me to the ending.