Shereshevsky's masterful guide to endgame play is an essential work for every aspiring player. Using classic examples from grandmaster practice, together with modern illustrations and instructive games by lesser-known players, Shereshevsky lucidly explains the basic principles of the endgame: king centralization, the role of pawns, exchanging pieces, suppressing counterplay, two weaknesses, and much more.
To provide to soviet masters a good reference book about all the endgames, GM Yuri Averbakh (together with a couple of associates) was assigned to create five books (year-by-year), famously known as "the yellow books", which covered all the theoretically relevant endgames. Shereshevsky's book was considered as "the missing 6th book", and if I remember well, Kasparov considered this book as one of the most important books in the history of chess.
When I first read this book, I hated it. I couldn't really say why, I just didn't think the examples were very instructive, because they weren't 'concrete' enough. It spoke to the endgame in general concepts, rather than the brute knowledge/memorization that I thought was needed.
Then 2 weeks after I read this book, I won a local tournament scoring 4/4, all 4 games conversions from drawn endgames into wins. I'm not really sure what messages really sunk in, but I feel better at endgames now. So I guess I'm an idiot, and this is a really great book.
This is a great book for how to play late middlegames/early endgames with several sets of pieces of the board. The author does a great job going through some common strategies as highlighted in several games.
Having always been a fan of endgame play, I was always on the look out for books devoted to the subject. This book by Shereshevsky is one of the better ones. This isn't a beginners tome on the standard postions, but a strategic guide to playing endgames.